Assassin's Creed - In theaters December 21, 2016

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[CONTAINER][MOVIE1]Title: Assassin's Creed (2016)

Genre: [GENRE]Action[/GENRE]

Director: [DIRECTOR]Justin Kurzel[/DIRECTOR]

Cast: [ACTOR]Michael Fassbender[/ACTOR], [ACTOR]Marion Cotillard[/ACTOR]

Release Date: [RELEASE]2016-12-21[/RELEASE]

Runtime: [RUNTIME]0[/RUNTIME]

Plot: Assassin’s Creed is an upcoming action movie based on the award winning action-adventure game of the same name. A bartender is captured by a secret corporation and sent back in time to relive the memories of his ancestors -- all of the assassins -- and retrieve ancient artifacts.[/MOVIE1][POSTER1]
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[/POSTER1][/CONTAINER]


From IMDB:


From Variety:
Michael Fassbender will star in and co-produce "Assassin's Creed," the bigscreen adaptation of Ubisoft's videogame franchise, through his DMC Film.

While Fassbender's profile has risen with roles in "X-Men: First Class," "Shame," "Haywire," "Prometheus," and will next be seen in "The Counselor" and "Twelve Years a Slave," thesp also has spent the past year developing films with Conor McCaughan. Together, they produced the short "Pitch Black Heist."

"Assassin's Creed" is the duo's most high-profile project, given that the game is Ubisoft's biggest franchise, selling over 30 million units since 2007. A third "Assassin's Creed" game bows Oct. 30 and is set during the American Revolution. First two take place during the Crusades and Renaissance.

Plot revolves around a man who learns his ancestors were trained assassins after he is kidnapped by a secret org with ties to the Knights Templar, and sent back in time to retrieve historical artifacts.

"Michael Fassbender was our first choice" to play the franchise's iconic hooded hero, said Jean-Julien Baronnet, CEO of Paris-based Ubisoft Motion Pictures. "Michael (Fassbender) is an extremely smart, talented, versatile and committed actor."

Last fall, Ubisoft was in talks with Sony to develop a series of "Assassin's" pics (Daily Variety, Oct. 20, 2011). But the companies have since put negotiations on hold.

Ubisoft execs now plan to stick to their initial plan and develop the film independently in order to maintain greater creative control. Last year, Ubisoft invested in launching UMP, headed by Baronnet, former CEO of Luc Besson's EuropaCorp, to adapt the company's games into films, TV shows and digital projects.

While Sony could still wind up distribing the films, UMP will package the project with a writer and director before resuming talks with the studio. "We're open to re-discuss with the key studios once the production package is finalized," Baronnet told Variety. Ubisoft also is looking to raise financing for the tentpole through foreign presales and co-production deals, which again could again involve Sony. "Whatever the financial model, UMP will limit its risk investment," and will save on production costs by turning to its 26 in-house game studios like Hybride Technologies, to handle visual effects work, Baronnet said.

Ubisoft sees adaptations as a way to turn its games into larger brands that will get the titles in front of more consumers while creating lucrative new revenue sources for the company. One of its first projects is an animated TV series based on the "Raving Rabbids" franchise that will air on Nickelodeon. Ubisoft chief Yves Guillemot also wants to develop films for the games "Tom Clancy's Splinter Cell" and "Tom Clancy's Ghost Recon."

By controlling more of the creative through UMP, Ubisoft hopes it doesn't wind up with another "Prince of Persia: The Sands of Time," adapted by Disney and Jerry Bruckheimer. Pic earned a disappointing $335 million worldwide, with just $91 million of that in the U.S. last year, ending any franchise dreams.
 
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Fassbender is coming off of Macbeth. Good segway into Assassins Creed. Here's hoping they do a good job. Could become something unique and fun to watch.
 
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Meet Michael Fassbender as Callum Lynch in Assassin’s Creed.

Based on the massively popular — and prolific — video-game series of the same name, the movie version is set to open in theaters Dec. 21, 2016.

Before hardcore Assassin's Creed gamers start scratching their heads (and filling up the comments) about how exactly Callum Lynch fits into the game world, we can tell you that Fassbender’s character was created specifically for the film. (The movie isn’t retelling any of the existing games, but rather introducing new characters into the same world.)

Lynch discovers he is a descendant of the secret Assassins society through unlocked genetic memories that allow him to relive the adventures of his ancestor, Aguilar, in 15th Century Spain. After gaining incredible knowledge and skills he’s poised to take on the oppressive Knights Templar in the present day.

Also starring Marion Cotillard (The Dark Knight Rises), Michael Kenneth Williams (12 Years a Slave), and Ariane Labed (Before Midnight), cameras start rolling for Assassin's Creed on Monday. Filming is set to happen in Malta, London, and Spain.

Source
 
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Michael Fassbender compares Assassin's Creed to The Matrix (via Entertainment Weekly)

The upcoming Assassin’s Creed film adaptation obviously has its roots in the hit Ubisoft video game franchise, but star Michael Fassbender also sees the movie imbued with the DNA of a beloved sci-fi film.

Speaking to Empire, Fassbender drew comparisons between the upcoming action film and the Wachowskis’ The Matrix, seeing the trappings of Assassin’s Creed story as elements that help it rise above other genre fare, just as The Matrix aimed to be about more than its sci-fi and technological aspects.

I’ve always thought about The Matrix when we’ve approached this,” Fassbender said. “This idea of DNA memory elevates it from a basic fantasy genre [piece], because you have something an audience can actually believe in. Then the journey becomes so much more elevated, because you’re on board in a different way.”

Fassbender is referring to the dual-time period nature of the film, which sees Fassbender play modern-day Callum Lynch, as well as his ancestor Aguilar in 15th-century Spain. Lynch is able to do so via a machine called the Animus, diving into and experiencing the memories of his bloodline as he explores the centuries-long battle between the Assassins and the Templars. That segmented storytelling also reflects The Matrix’s set-up, bouncing between the constructed world of the Matrix itself and the real world outside the one machines had created.

The actor also promised that, in addition to the film’s focus on crafting a layered story, Assassin’s Creed will also be working toward a grounded action movie, saying the film is filled with little green screen and an emphasis on practical stunts.

“We have stunt guys jumping across buildings in [Maltese capital] Valletta. We’ve got [stunt man] Damian Walters doing a 120-foot leap of faith, without any rope, into a bag, so it’s pretty incredible to see,” Fassbender said, calling out the signature leap of faith mechanic of the gaming franchise. Hopefully that bag is safer than the piles of hay players jump into in the games.

Hear more from Fassbender about the film’s emphasis on real world locations and stunts over on Empire. For more on Fassbender’s approach to the film, read what he told about EW about his experience, or lack thereof, with the game franchise. Directed by Justin Kurzel, Assassin’s Creed will release on Dec. 21.

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