PS4 PlayStation 4 - Main discussion thread

Noodles

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In preparation for tomorrow's announcement, Sony Playstation have released a video which looks back at the evolution of Playstation games and how they pushed the boundaries of play with their innovative titles.



You can watch a global livestream broadcast of the PlayStation Meeting this Wednesday (February 20th, 2013) starting at 6:00pm EST, 3:00pm PST and 11:00pm GMT at these links...

US: https://us.playstation.com/meeting2013/
UK: http://uk.playstation.com/meeting2013/

UPDATE:

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A press release reveals the machine will include an 8-core 64-bit x86 "Jaguar" CPU developed by AMD and a Radeon GPU with the capability of terrorizing televisions with 1.84 TFLOPS of gaming goodness.

PlayStation 4 includes a Blu-ray drive that spins game discs a brisk 6X and 8X for DVDs. Additional specs in the release note the, already revealed, 8GB of unified GDDR5 RAM along with 802.11n WiFi capability, USB 3.0 ports, Bluetooth 2.1 and ports for optical audio, HDMI and even legacy analog AV hook-ups. Though the console will have internal storage, Sony did not detail its size.

Sony's plan is to launch its new PlayStation 4 console this holiday season. No specific date or price was revealed during the reveal event.

The PS4's main features include:

  • - New DualShock 4 controller with built in touchpad
  • - Dramatically improved graphics and processing power
  • - Based on same X86 chips used in desktop computer to help game developers
  • - 3D camera that can track the controller, and the player
  • - Games can also be played on Sony's Vita handheld console

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The future of PlayStation is all about great games and entertainment, and at PlayStation Meeting 2013, we brought some of the brightest and most creative minds from the development community on stage to unveil the games that will define PS4. A partial initial lineup for PlayStation 4 includes first-party games from Guerilla Games (Killzone: Shadow Fall), Sucker Punch (inFamous Second Son), Evolution Studios (Driveclub), and Japan Studio (Knack), as well as titles from our partners such as Activision/Bungie (Destiny), Blizzard Entertainment (Diablo III), Capcom (Deep Down), and Ubisoft (Watch_Dogs). PlayStation also reinforced its commitment to self-publishing and the independent development community by having Jonathan Blow onstage who gave a sneak peek of his upcoming title The Witness. Finally, the incredible minds at Media Molecule and Quantic Dream gave glimpses of their conceptualization process and the future of gameplay with some remarkable footage. We only scratched the surface at the event, and will have many more exciting titles to come.

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Our next generation console will change the way you interact with friends while you play. PlayStation 4 lets you instantly share images and videos of your favorite gameplay moments on Facebook with a single press on the DUALSHOCK 4 controller’s “share” button. You can also broadcast while you play in real-time through Ustream, allowing friends to comment or jump into your game in new ways.

With PlayStation 4 we also want you to access your games quicker than ever before. PS4’s “suspend mode” eliminates the load time on your saved game and allows you to immediately return to where you left off by pressing the power button. PlayStation 4’s background downloading and updating capability also allows you to immediately play digital titles as they download, or update the system when the hardware is powered off.

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DUALSHOCK 4 adopts the familiar form factor of the DUALSHOCK 3 wireless controller with some key enhancements:
  • - Motion control is enabled by a new highly sensitive six-axis sensor
  • - Dual analog sticks fine-tuned for better precision plus improved surface materials and shape for more delicate manipulation
  • - L2/R2 buttons on the top of the controller employ a curved design for easier, smoother interaction
  • - A new “Options” button combines the functions of the DUALSHOCK 3’s “Select” and “Start” buttons for operating in-game menus

You can see more images of the new DUALSHOCK 4 controller here.
 

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Does surround really exist in headphones? Seriously, can you differentiate SEVEN different directional fields in a pair of headphones?
(I'm asking, not being sarcastic....:LOL:)
Apart from at the cinema, I've never actually experienced surround sound at home, so I don't know how the headphones would actually compare to that... but when I first tried my PS4 Gold Headset I was amazed how much more bass and depth their was compared to my usual headphones. I certainly wouldn't class it as surround sound though, but again... I'm just going by what I've experienced at the cinema.
 
Apart from at the cinema, I've never actually experienced surround sound at home, so I don't know how the headphones would actually compare to that... but when I first tried my PS4 Gold Headset I was amazed how much more bass and depth their was compared to my usual headphones. I certainly wouldn't class it as surround sound though, but again... I'm just going by what I've experienced at the cinema.
What I mean is - of course in an open space like a theater and home theater, you have all the room in the world for spacial delineation... when you have headphones on, that is not the case.
I'm not a headphone guy. (In fact, I'm very anti-headphone. The only reason they came into existence was for private listening. For Music and films it is far from ideal. Some audiophiles think it is a great way to listen - but it distorts the spaciality created in the original mixes. No one mixes albums or films on headphones. They are mixed for ROOMS).
I'm just curious if they have created a headphone that has utilized the new "object" based surround within a headphone. That MAY be possible.
I'm just curious. It is a BOLD claim to say you have a headphone that has 7.1 surround.
(You can jam all the signals IN there. But are they delineated? Or just mush?).
 
What I mean is - of course in an open space like a theater and home theater, you have all the room in the world for spacial delineation... when you have headphones on, that is not the case.
I'm not a headphone guy. (In fact, I'm very anti-headphone. The only reason they came into existence was for private listening. For Music and films it is far from ideal. Some audiophiles think it is a great way to listen - but it distorts the spaciality created in the original mixes. No one mixes albums or films on headphones. They are mixed for ROOMS).
I'm just curious if they have created a headphone that has utilized the new "object" based surround within a headphone. That MAY be possible.
I'm just curious. It is a BOLD claim to say you have a headphone that has 7.1 surround.
(You can jam all the signals IN there. But are they delineated? Or just mush?).
Ah, I see what you mean. I'm certainly the wrong guy to be answering that question though, so I'll let someone with more knowledge on the subject take this one. ;)

Just want to point out that I mainly wear headphones because I don't live alone and get moaned at if my TV/music is too loud... but in some ways I do actually prefer using them, especially with music, as it helps shut the rest of the world out (if they're noise cancelling headphones) and I feel more at peace, if that makes any sense. :p
 
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Ah, I see what you mean. I'm certainly the wrong guy to be answering that question though, so I'll let someone with more knowledge on the subject take this one. ;)

Just want to point out that I mainly wear headphones because I don't live alone and get moaned at if my TV/music is too loud... but in some ways I do actually prefer using them, especially with music, as it helps shut the rest of the world out (if they're noise cancelling headphones) and I feel more at peace, if that makes any sense. :p
Which is EXACTLY what headphones are made for!!!
You use them because you don't want to piss of the neighbors (or your wife)!
They were designed for what you need to do when you can't go full room surround. (Or full volume)
But, if you have to go headphones in your flat, I would look into this. If they can do surround - then that would be awesome for you!
 
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Which is EXACTLY what headphones are made for!!!
You use them because you don't want to piss of the neighbors (or your wife)!
They were designed for what you need to do when you can't go full room surround. (Or full volume)
But, if you have to go headphones in your flat, I would look into this. If they can do surround - then that would be awesome for you!
Haha yep! If only more people on public transport would realise this so that we wouldn't have to put up with their dreadful taste in music. :wtf:

I'd definitely look in to getting this if I hadn't only just bought my PS4 Gold edition headset last month. I'm happy with what I have for now anyway, but if anything should happen to my current ones, then I'll obviously go with these as a replacement. :)
 
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The Platinum Wireless Headset redefines premium gaming audio by creating an incredibly rich and detailed soundstage for your virtual world, faithfully delivering everything from the whisper of ghosts to the thunder of guns. This is how games were made to sound!

• Enhanced 7.1 virtual surround sound powered by 3D audio technology
• Extended life rechargeable battery
• Advanced, noise cancelling hidden mics
• Wireless use with PlayStation®4 and select personal computers
• 3.5mm compatible for use with PlayStation®VR and mobile devices
• Folds up for easy travel, protective pouch included  

No wonder the gold editions were on sale over black friday.
 
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Haha yep! If only more people on public transport would realise this so that we wouldn't have to put up with their dreadful taste in music. :wtf:
Ha, ha!!!
You are supposed to outgrow that after being a teenager!
I have a pet theory. I believe that half of my generation (Gen X) will have very serious issues with deafness.
When you have thumping bass in your car that can be FELT from a block away, you are doing SERIOUS damage.
All the former "cool" guys who made sure you heard their music, will be the guys wearing hearing aids and saying "What, Sonny?":LOL:
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No wonder the gold editions were on sale over black friday.
Yep, which I was kind of bummed about as I'd only just paid full price for them the previous month, and now this new headset rubs it in even further! :sour:
 
Ha, ha!!!
You are supposed to outgrow that after being a teenager!
I have a pet theory. I believe that half of my generation (Gen X) will have very serious issues with deafness.
When you have thumping bass in your car that can be FELT from a block away, you are doing SERIOUS damage.
All the former "cool" guys who made sure you heard their music, will be the guys wearing hearing aids and saying "What, Sonny?":LOL:
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:hilarious:

Too right!

My dad often says the exact same thing to me... he's suffering with hearing loss now because of how loud he used to listen to music back when he was a teenager (50 years ago), but he says it was nothing compared to how the kids listen to it today, so they have no chance! I hope they're prepared to start learning sign language once they reach their thirties.
 
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Too right!

My dad often says the exact same thing to me... he's suffering with hearing loss now because of how loud he used to listen to music back when he was a teenager (50 years ago), but he says it was nothing compared to how the kids listen to it today, so they have no chance! I hope they're prepared to start learning sign language once they reach their thirties.
I've been in the music and film industry for all of my adult life - and I can tell you - Everybody* wears hearing protection now. You can't be in the business if you can't hear correctly.
*except rap music folks. The last studio I worked at, we had Keyshia Cole do some recording...and her people had playback SO LOUD, that engineers would come out of the studio saying they couldn't breathe because of the volume! (Db's exert actual air pressure in a room).
And never go to a shooting range without hearing protection....
Sorry to get so PSA on you!:LOL:
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;)
 
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I've been in the music and film industry for all of my adult life - and I can tell you - Everybody* wears hearing protection now. You can't be in the business if you can't hear correctly.
*except rap music folks. The last studio I worked at, we had Keyshia Cole do some recording...and her people had playback SO LOUD, that engineers would come out of the studio saying they couldn't breathe because of the volume! (Db's exert actually air pressure in a room).
And never go to a shooting range without hearing protection....
Sorry to get so PSA on you!:LOL:
View attachment 279769 ;)
Well, I'll certainly be taking your advice! :thumbs:

Thankfully I'm a wimp when it comes to loud music/sounds anyway, as it just gives me a headache and has even set my panic attacks off before... it's also another reason why I don't go to the cinema too often. So, yeah... I doubt I'd even last a second in that studio you mentioned. :dead:
 
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Well, I'll certainly be taking your advice! :thumbs:

Thankfully I'm a wimp when it comes to loud music/sounds anyway, as it just gives me a headache and has even set my panic attacks off before... it's also another reason why I don't go to the cinema too often. So, yeah... I doubt I'd even last a second in that studio you mentioned. :dead:
You just have to remember that it doesn't come back. My dad shot a gun on a range, and forgot his protection.
He has severe hearing damage just because of that. Thankfully (and I am not sure how much of this is by design) most the concerts I have been to in the last few years are not overly loud anymore.
(Of course, I'm seeing Nick Cave or Elvis Costello and not Cannibal Corpse, so...:rofl:).
Heck, Brian Johnson quit AC/DC because of hearing loss.
 
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They spend millions to make the controller sleeker and lighter , then everyone wants heavy controllers with more grip.gotta love gamers.
Yeah, it sounds pretty ridiculous to me too... personally I've never thought to myself "I'd be much better at this game if the controller was heavier/lighter", but maybe that's why I'll never be pro a gamer. :p