Playstation Portable 2 - Codename NGP (Next Generation Portable)

Apr 17, 2009
7,729
San Diego, CA
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Notable Features:

Can play PSN PSP games. Sony working on bringing UMD titles.
Can play PS1 and Playstation Suite games.

Press release with specs:

SONY COMPUTER ENTERTAINMENT ANNOUNCES

ITS NEXT GENERATION PORTABLE ENTERTAINMENT SYSTEM

Ultimate Portable Entertainment System Makes Its Debut This Year,

Further Expanding the PlayStation® Business in the Portable Gaming Market

Tokyo, January 27, 2011 - Sony Computer Entertainment Inc. (SCE) today announced its next generation portable entertainment system (codename: NGP), which delivers the ultimate portable entertainment experience. NGP will make its debut at the end of the year 2011.

NGP is designed to offer unparalleled interactive entertainment that is only possible on PlayStation®. This new system offers a revolutionary combination of rich gaming and social connectivity within a real world context, made possible by leveraging SCE's experience from both PSP® (PlayStation®Portable) and PlayStation®3 (PS3®) entertainment systems.

Deep and immersive gaming is at the core of PlayStation's DNA, and NGP is the latest embodiment of this vision. By having both Wi-Fi and 3G network connectivity, together with various applications, NGP will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are. Within the device are a range of features that provide a genuinely cutting-edge, next generation ultimate portable entertainment experience.

* l Stunning OLED and Revolutionary User Interface

NGP incorporates a beautiful multi-touch 5-inch organic light emitting display (OLED) as the front display. A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content. The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, NGP offers new game play allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" moves of the fingers.



* l Super Oval Design and Dual Analog Sticks

While succeeding the basic design philosophy of PSP, NGP adopts the Super Oval Design form factor, created to fit comfortably in users' hands. For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.

* l LiveAreaTM

Every game title for NGP will be provided with a space called "LiveAreaTM" where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation®Network. Additionally, NGP users will be able to view an "Activity" log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

* l Near

SCE will also provide location-based services on NGP as part of the basic features utilizing PlayStation Network. The new application called "Near," developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

* l New Game Medium

NGP adopts a new game medium, a small flash memory based card, dedicated for NGP software titles. Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card. By adopting flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.

NGP will also come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass, all of which are designed to enable users to enjoy the world of entertainment that is linked with real life experiences.

PlayStation®Suite (PS Suite), announced today, will also closely coordinate with NGP. The newly developed and released game content for AndroidTM based portable devices can also be enjoyed on NGP. As a result, users will have access to not only the most leading-edge content, but also some of the more casual experiences that typify the mobile market place.

SCE will vigorously promote NGP towards the launch as the next generation portable entertainment platform and deploy various measures to further expand the portable gaming market.

Next generation portable entertainment system (codename: NGP)?

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Sony: Expect NGP delays related to Japanese disasters

If you are dying to get your hands on Sony’s forthcoming next-generation portable game platform, you may have to wait longer than originally anticipated. According to a report in Bloomberg, the NGP may only release in one region this year because of the Japanese earthquake and tsunami.

Jack Tretton, president of Sony Computer Entertainment of America, said in an interview last week, ““It may be the straw that says ‘maybe we get to just one market by the end of the year.’” He went on to say that this potential delay could give developers extra time to complete games for the new platform. Sony said back in January that NGP would be out in "at least one" region by late 2011.

You can expect to hear more about all those games slated for release on the NGP during E3 in June.
 
Rumor: Sony's NGP E3 plans hinted, MGS: Peace Walker port coming?

A user over on Gamekult forums has unearthed alleged details of Sony’s plans for its Next-Generation Portable (NGP) E3 2011 showcase.

Apparently, the electronics giant plans on lifting the lid on seven first-party titles at the Los Angeles-based shindig, as well as unveiling the NGP’s actual name and full pricing details.

In addition, it also claims that Hideo Kojima’s NGP title is none other than a port of celebrated PSP sneak-em-up, Metal Gear Solid: Peace Walker. Apparently, another MGS may also be on the cards, though the post doesn’t mention any specific platforms.

Elsewhere, it also says that Gran Turismo developer Polyphony Digital is busy chiselling away on a new project, which will supposedly see the light of day before March 2012. Apparently, it wants to “make Europe a privilege for its next title.” GamesCom reveal perhaps? Watch this space.

That’s all the gossip for now, though we advise you to take all this with a pinch of salt until we hear otherwise. Stay tuned.
 
From EyeToy to NGP: PlayStation’s Augmented Reality Legacy



Augmented reality is a concept that’s starting to get a lot of buzz so we wanted to take a minute to break down our history with the technology and provide a sneak peak at what could be next. There’s a popular misconception that augmented reality is just “kid’s stuff,” but with more than eight years of experience under our belt, we’ve found there’s a wide variety of compelling and cool AR experiences that everyone can enjoy. We spoke to some of our resident experts from Sony Computer Entertainment R&D and Product Development to get their take on augmented reality through our platforms.

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Back in 2003, when smartphones, tablet PCs, and even decent webcams were far from mainstream, we launched EyeToy on PlayStation 2, which included our first foray into augmented reality. Back then it was the only way to see yourself on-screen interacting with virtual objects in real-time. We then brought that unique experience to a portable level on PSP. With games such as Invizimals or EyePet , mobility was a key element as the PSP camera turned the entire world around you into a game.

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PlayStation 3 gave us a significant leap in image processing and, coupled with PlayStation Eye, enabled AR games such as The Eye of Judgment. Last year’s launch of PlayStation Move on PS3 brought titles like EyePet and Start the Party, which added ultra-precise movement recognition to the augmented reality experience, enabling you to interact with virtual objects on-screen using the PS Move motion controller.

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We’re no stranger to innovation and every so often we’re able to create an experience that changes the way you think about games. At this year’s Game Developers Conference , we showed off demos of augmented reality on NGP—our Next Generation Portable device . NGP builds on our experience with augmented reality over the years with PlayStation 2/EyeToy, PSP, and PS3/PlayStation Move. With front and rear cameras that combine real-time images of you and your environment, a brilliant 5-inch multi-touch OLED screen and rear multi-touch pad, internal motion sensors, and dual analog sticks, NGP offers new ways to interact that will change the way you think about augmented reality games… and possibly even change the way you think about reality.
 
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Sony reconfirms NGP 2011 release

Sony has reiterated that it intends to release the Next-Generation Portable (NGP) in 2011.

Specifically, the hardware manufacturer said in its earnings call earlier today that it was “progressing with preparations towards a release at the end of the year.”

Of course, there’s still no word yet on exactly how many territories will receive the handheld before the year wraps, or if the planned 2011 release pertains to Japan only.