- Jan 29, 2009
<a href="http://www.amazon.com/gp/product/B002HEI450?ie=UTF8&tag=blurayenter0e-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B002HEI450">Purchase Blur</a><img src="http://www.assoc-amazon.com/e/ir?t=blurayenter0e-20&l=as2&o=1&a=B002HEI450" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />
-Real Racing - Stunning racing environments in real world locations and licensed cars that look and feel great
-Power-ups - Collect addictive dynamic power-ups and use them independently or combo three of the same power-up strategically to gain an advantage over your competition
-Cinematic Realism - Experience insane collisions with licensed photo-realistic cars flipping and rolling with panels crumpling and bumpers ripping off ¿ all brought to life with panning, cinematic camera work
-Multi-player - Features 4-player split-screen and online multiplayer supporting competitive and cooperative game play for up to 20 racers, including team racing, objective based events and custom groups
-Unique multiplayer modes are immediately shared through Blur¿s social network
When Activision lured Bizarre away from Microsoft, it wasn't to make platformers. It was to make racing games. Like the one Bizarre are working on now, called Blur.
Revealed in the latest issue of French magazine/Edge accompaniment Joypad, Blur seems be offering everything Bizarre did so well with Project Gotham - namely fast cars, exotic locations and a great damage model - and adding something new.
Yes, if you ever wanted your PGR to have a little more Mario Kart (and really, you should have been expecting it), the game will apparently feature a range of vehicular weapons and armour.
And...that's about all that can be gleaned from the article. We'll hope/expect some more details and screenshots to come sometime between now and E3.
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