INDIE GAME CHALLENGE MISSION
Our mission is to support the independent games movement by providing aspiring game developers the opportunity to showcase their skills, break into the game business, and launch their careers to the next level.
INDIE GAME CHALLENGE FOUNDERS
About GameStop Corp.
Headquartered in Grapevine, TX, GameStop Corp., a Fortune 500 and S&P 500 company, is the world's largest video game and entertainment software retailer. The company operates 6,244 retail stores in 17 countries worldwide. The company also operates an e-commerce site, GameStop.com, and publishes Game Informer(R) magazine, a leading multi-platform video game publication. GameStop Corp. sells new and used video game software, hardware and accessories for video game systems from Sony, Nintendo, and Microsoft. In addition, the company sells PC entertainment software, related accessories and other merchandise. General information on GameStop Corp. can be obtained at the company's corporate website: http://www.gamestopcorp.com
Academy of Interactive Arts and Science
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as a not-for-profit organization dedicated to the advancement and recognition of the interactive arts. The Academy's mission is to promote and advance common interests in the worldwide interactive entertainment community; recognize outstanding achievements in the interactive arts and sciences; and conduct an annual awards show (Interactive Achievement Awards) to enhance awareness of the interactive art form. The Academy also strives to provide a voice for individuals in the interactive entertainment community. More information can be found at http://www.interactive.org.
Geri Gordon Miller
Academy of Interactive Arts & Sciences
The Guildhall at Southern Methodist University
The Guildhall at Southern Methodist University is the premier graduate video game education program in the US. Many of the school's founders are industry icons, and classes are taught by industry veterans. In six years, the program has graduated over 300 students, and alums work at more than 80 video game studios around the world, with several graduates now serving in leadership positions. SMU offers both a Master's degree and a graduate Professional Certificate of Interactive Technology in Digital Game Development, with specializations in art creation, level design, and software development. For more information, please visit www.guildhall.smu.edu.
The Guildhall at SMU
For Questions About Registration Process and Game Submissions
Please email: email@example.com
HERE'S WHAT YOU'RE GAMING FOR
One Professional Grand Prize Winner and one Non-Professional Grand Prize Winner selected from Finalists will each win $100,000.
Twelve Finalists - grouped into six Professional and six Non-Professional will receive:
$500 USD per person stipend for travel arrangements to attend awards ceremony, publisher meeting, and trophy presentation at Red Rock Casino Resort Spa, 11011 W. Charleston, Las Vegas, NV 89135. Maximum of 5 attendees per team. Individuals are responsible for arranging their own travel and lodging to attend event.
An audition session with a professional game publisher (like Capcom, Electronic Arts, Microsoft, NAMCO/Bandai, Nintendo, Sony, THQ, and Ubisoft) of no more than 30 minutes in which Finalist will have opportunity to showcase game for possible publishing contract, which would be offered only at sole and unfettered discretion of participating professional game publisher.
Three Skill Award Winners to be selected from Finalists:
$2,500 USD - Technical Skill Award Winner
$2,500 USD - Art Skill Award Winner
$2,500 USD - Gameplay Skill Award Winner
All contest participants who opt in during registration process may be considered for a $50,000 scholarship to attend The Guildhall at Southern Methodist University for graduate professional game development program.
Undergraduate scholarships may also be awarded to participants who opt in during registration.
HOW TO ENTER
Ready for your chance to show the gaming industry what you've got? Here's how to enter the 2010 Indie Game Challenge:
1.) Read the Official Contest Rules and register online using the button below.
2.) Mail us the following:
Your Video Game on a Disc (10 copies)
All game discs must be submitted with an installer. Game discs must also include a document with instructions for installing the game and basic game play instructions. This document must be in PDF, Word, text, or HTML. For a full list of entry requirements and guidelines, please read the Official Contest Rules. iPhone game entries require a special process for submission. For detailed instructions on how to submit an iPhone game, please email firstname.lastname@example.org.
Your Pitch Video on a Disc (2 copies)
In 60 seconds or less, tell us about you or your team, your game, and why you think your game should win the Indie Game Challenge. Entrants can take creative liberties to showcase video editing skills and have the option to incorporate themselves and/or footage of their game in order to make pitch. Remember, the public may end up seeing this video, so lets keep it clean! Please read the Official Contest Rules for format requirements for Pitch Video.
Copy of your registration confirmation page
Copy of your PayPal confirmation receipt (see step 3)
Make sure to include your name, and the name of your game in the Body of your Paypal payment.
Indie Game Challenge
5232 Tennyson Parkway
Plano, TX 75024
3.) Submit your entry fee via PayPal
You will see a payment link on the confirmation page once you register.
The entry fee is $100 (or $75 if you are a GameStop Edge Card member). Entry fees are being used to cover administrative costs for The Guildhall at SMU, and the Academy of Interactive Arts & Sciences, both of which are non-profit organizations. Any remaining funds will be used to fund scholarships for video game design/development students.
More info: indiegamechallenge.com/