Massive Action Game (MAG) Megathread - Move support and BETA coming!

Jan 29, 2009
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Basic battles will take place within ongoing, faction-based campaigns to encourage the player to actively play, with at least three factions being considered for inclusion; including American, European and Middle Eastern factions.

The game's E3 unveiling trailer featured large landscapes, tactics such as air strikes and parachuting, and a variety of vehicles, from tanks and APCs to airplanes. The game will boast numerous classes for players to specialize in; including medics, commandos and field demolition specialists. It has not been announced if the game will be a third person shooter, like Zipper's previous SOCOM games, or a first person shooter.

MAG: Massive Action Game is the tentative name for an upcoming MMO shooter exclusively for the PlayStation 3 in development by Zipper Interactive. The game was announced at Sony's E3 2008 press conference, and will be released sometime in 2009. Various subtitles are being considered for the game, including MAG: Shadow War, MAG: Zero, MAG: Global Assault and MAG: Final Hour.

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A PS3 exclusive, the game will utilize a new server architecture to support online battles with up to 256 players, with users divided into 8-player squads. Each squad will be led by a player who has advanced through the game's ranking system. Character statistics and development will also increase with frequent gameplay. The players most advanced in rank will be able to either direct the battle or participate directly in combat.

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Official Website: http://us.playstation.com/mag
 
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Ima gonna try it one more time with the move. the thing with the gun attachment I bought is that youy are moving wit the right stick which is really bizare. I can take it out of there and just use my attachment as a handguns with the motion controller in my left hand. we'll see how that workds.

I dunno why i couldn't get by that screen to just use a regular controller Cali. will try that again as well.
 
well i do enjoy playing this game with the move now, Thanks to Cali I got it all calibrated and i'm off and running. BUT, I suck terribly with the Move. I wanna like it cause I think it would be cool to play with once you got the hang of it but it sucks ass because I don't get any more than one kill per match. it takes almost a full magazine to hack people down. bottom line, i can't kill anyone and I can't even blame that on LAG, I JUST-PLAIN-SUCK. Sucking this bad makes it extremely difficult to get XP so you can buy attachments for your guns or even a better gun for that matter.

can you tell i'm frustrated?
 
Yep that's who I pocked but they aren't considered the best like the last time I played, if I was on a diff team we wouldn't be able to play together.
 
OK I think I REALLY like this game, haha. Unfortunately tho, as I mentioned in the Move thread, I just can't play it with the Move. Tonight I am playing it with the regular dualshock and it's awesome. Too bad there are just too many COD games that keep coming out otherwise we could have had some serious Clan fun on this. My biggest complaint so far is the placement of the minimap. Not only is it on the top right hand side of the screen but that is also where the PSN notifications come up. Just rediculous that this is a PS3 exclusive game and quite often when I go to look at my map i can't see it because "HERETOWRECK is now online" or "COD GAME INVITE". I think someone dropped the ball on that one. anyway. love the game, just wish i could have made it work out with the Move. Ima gonna go back to it once i buy up some weaponry and attachments, hahaha.
 
Happy Birthday MAG! Let’s Celebrate!

It may sound clichéd, but wow, time really flies! It’s hard to believe that it has already been a full year since our massive 256-person PlayStation 3 exclusive shooter, MAG, was released all over the globe. To celebrate our one-year birthday, we’re unveiling a handful of promotions as a thank you to our fans throughout the week.

First up, starting Wednesday, January 26 at 12am Pacific Time, we’re changing all in-game queue and “Happy Hour” bonuses to 256% until Sunday, January 30 at 11:59pm. If you’ve been meaning to level up to grab our various “level 60” trophies, our promotional time period is a great time to go for it!

Speaking of January 26, all day from 10am-5pm Pacific Time, members of the Zipper Interactive QA team (our best players!) will be online and playing MAG throughout the day. If you’ve never participated in our “Play MAG with Zipper” events, they’re great fun and offer you the perfect opportunity to show us your skills.

Our third and final promotion is a special “Faction Neutral” switch for the Domination and Acquisition modes. For the first time ever in MAG “Live,” our two biggest game types will switch from being PMC-specific to being open for defense by any of our three factions. Like our 256% XP bonus, this mode switch will be in operation from January 26 at 12am Pacific to January 30 at 11:59pm.

But this isn’t all we’re doing to wish MAG a happy birthday. We’ll also be posting some additional posts throughout the week, including a breakdown of MAG statistics and numbers on Thursday and a special “Five Things You Never Knew About MAG” article on Friday morning. It should be fun.

As always, everyone here at Zipper Interactive wants you to know how much we appreciate all the support and feedback you have given us over the last year and we hope you’ve enjoyed playing the game as much as we’ve enjoyed making and improving it. Thank you very much!
 
so i've been wondering how the hell one becomes a medic and all that crap so i decided to look into it a bit. i didn't realize i was building up points that I could put into skills, hahahaha. anyhoo, when i max out all my medic skills i went to exit out and asked me if i wanted to use my 1000 respec points to respec my character. wtf does this mean. do i need to do this before i can be a medic?
 
so i've been wondering how the hell one becomes a medic and all that crap so i decided to look into it a bit. i didn't realize i was building up points that I could put into skills, hahahaha. anyhoo, when i max out all my medic skills i went to exit out and asked me if i wanted to use my 1000 respec points to respec my character. wtf does this mean. do i need to do this before i can be a medic?

I believe that means moving the points around. If you want to heal/revive your teammates you have to buy the ability, like you did. Then you have to go to the armory and buy the gadget that lets you heal them.

Then you have to equip it. You're probably still using the first-aid, which only helps you.

After all three steps are completed you can heal/revive others.

It took me forever last night to figure it out... lol.
 
NP. lol. I couldn't figure it out at all last night. I assumed buying the ability would be right, but then I had to buy the gadget and equip it... And while it makes sense in hindsight it was confusing at the time. lol.

What faction are you?

He is valor.
 
It’s been a few of months since our last MAG update, but it has certainly been time well spent! Since our previous patch released in December, we’ve made a number of helpful improvements that you can enjoy for yourselves starting February 23.

The most obvious change in MAG v2.11, and arguably the biggest, is a reaction to the overwhelmingly positive response by our community to the promotion we ran during MAG’s birthday week. In case you missed it, we made our Domination and Acquisition modes “faction neutral” so that players could defend and attack all maps related to those game-types regardless of their PMC affiliation. Our fans enjoyed it so much that we decided to make the modification permanent and so we have!

Naturally, there’s more to our patch then just faction-neutrality. We’ve also given our in-game economy a boost with smarter incentives and a better relationship with our XP system. Add to that a number of Escalation, performance and interface enhancements and you’ve got quite the pleasant update.

For our complete list of changes in MAG v2.11, check out the notes highlighted below. As always, the patch will be available tomorrow morning during our regularly-scheduled maintenance period, which begins at 1am Pacific Time. Log into MAG directly for additional information, including maintenance times specific to your region. And now, the specifics:

Patch v2.11
February 23, 2011 | 40MB (TPPS), 39MB (DLS)

Gameplay (General)

* Permanently added faction-neutrality to “Domination” and “Acquisition” game modes
* Improved ratio of launched game-types when using Multiqueue
* Fixed “Escalation” game-type exploit that allowed unintended amounts of additional game points to be earned under certain conditions
* The original three training missions unique to Raven, SVER and Valor have been reinstated (Blu-ray version only)
* Lessened the likelihood of players moving their aim while performing the “knifing” action with the PlayStation Move Motion Controller

Gameplay (Economy)

* Earned CP now takes “Bonus” XP into account as part of its equation
* Adjusted CP/ XP conversation rate so that lower-level players have the highest yield of CP-earned to XP-gained, with a lessening effect as they gain levels
* CP is now refunded when a player has gear they are no longer entitled to removed from their loadout

Weapons

* Repaired “stuck grenade” bug that would sometimes prevent players from throwing grenades
* Slightly increased grenade-throwing speed following weapon-switch (all grenade types)

Interface

* Repaired icon display issue in “Escalation” game-type that would occasionally misrepresent which team was interacting with an objective
* Post-game Squad scoreboard no longer includes bonus XP in its display or rankings
* All three factions are now properly displayed for the “Escalation” game-type when using the Multiqueue

Audio/ Visual

* Grenade-throwing animations are now properly blended and no longer skip
* Various camera clipping issues have been addressed

Miscellaneous

* Subscription character slots B and C are now fully compatible with the downloadable version of MAG
* Eliminated glitch that prevented players from earning the “Duteous Maximus” trophy after the 2.10 update
* Fixed bug that prevented some players from being vote-kicked out of games
* Faction-specific videos have been restored (Blu-ray version only)
* Numerous crash fixes and performance improvements
* Multiple localization updates