Ninja Gaiden Sigma 2 - Megathread - Oooo Baby!

Jan 29, 2009
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A ninja's life should be pretty straightforward as a general rule. However, Tecmo's Ryu Hayabusa isn't your everyday ninja. The super ninja has had his ups and downs, with a fair share of stabbings thrown in, over the course of the Ninja Gaiden series. The most recent console entry, Ninja Gaiden II, which was released last year on the Xbox 360, is now undergoing a PlayStation 3 conversion to become Ninja Gaiden Sigma 2. While this may sound like a straight port of the Xbox 360 Ninja Gaiden II, it's not. In fact, the game is getting a chunk of work done to it, everything from camera tweaks to all-new content, which will make Ninja Gaiden Sigma 2 a meaty addition to the PlayStation 3 catalog.

If you're not familiar with Ninja Gaiden II, the game is a prequel to the classic Ninja Gaiden games on the NES. Though there is a story revolving around Ryu Hayabusa's race to retrieve his village's demon statue and save the world, the key takeaways are that killing things as a highly skilled ninja with an arsenal of conventional weapons and magic is good fun and that developer Team Ninja likes to make its games challenging. For the PlayStation 3 version of the game, developer Team Ninja and director/producer Yosuke Hayashi are aiming to refine and expand on Gaiden II. The approach is fueled in part by the feedback provided by fans after playing it on the Xbox 360 and the team's desire to create the best game it can. On the story side, Sigma 2 will tell the story seen in Gaiden II on the 360 and will also add in new story elements tied to the new playable characters.

New playable characters we say? Yes, brand new and even sexier (this is Team Ninja we're talking about). Sigma 2 will feature new playable female characters, which should be familiar to fans of the series and of Tecmo's Dead or Alive. The first is Ayane, the purple-haired ninja from DOA, who will come packing her own unique moves, weapons, magical attacks, and provocatively placed butterfly accessory. The second new character is Momiji, last seen at a lower resolution in Ninja Gaiden Dragon Sword on the DS, who will bring her own arsenal of abilities and weapons to the fray. Both characters will be integrated into the story, which will branch off to follow their adventures. Not to be outdone in the new content department, Hayabusa will face off against new enemies and bosses with some new weapons tossed in to help deal with the new foes.

Beyond new playable characters, Sigma 2 will feature an all-new online co-op mode that lets you and a friend team up to work your way through more than 30 challenge stages, which can be played in one of four difficulty settings. Your performance will be ranked and uploaded to leaderboards so you can see how you stack up against the world. The stages will be a mix of original areas and those seen in the single-player game, which are being redone for co-op play. Finally, the game will see a good amount of work put into refining the gameplay experience. The game's camera is being tweaked based on user feedback. You will also get additional cues on where to go next from your playable character because your character's head will look off in the direction you're supposed to go in. You'll also find a variety of additional tweaks peppered throughout the gameplay to help make Sigma 2 a smoother, sleeker evolution of its 360 counterpart.

Sigma 2 is making use of an enhanced version of the graphics engine used for the original game. The game is aiming to surpass the visual quality of the last game by blending new tech into the original engine. The results so far are impressive and bode well for the game's final release.

Outside of the meat and potatoes of gameplay and visuals, Sigma 2 will feature trophy support. But you should plan on logging a good chunk of time in the game's various modes to earn them all, because Team Ninja is sprinkling them throughout both the single-player and the co-op modes. You'll at least be able to look back on all the work in stat form, thanks to an in-depth stat-tracking feature that will keep tabs on fun facts like the number of enemies you've killed, preferred weapons, and so on. Lastly, Ninja Gaiden Sigma 2 will feature Dual Shock 3/Sixaxis functionality, so you can plan on rumble to enhance your experience and shaking your way to more powerful ninpo magic attacks. Based on this early look, Ninja Gaiden Sigma 2 is shaping up to be a worthy follow-up to Ninja Gaiden Sigma. The refinements and tweaks to the core gameplay all sound like they're going to be beneficial. The additional content, especially the online co-op modes and the additional playable characters, beefs up the original Ninja Gaiden II's offerings quite a bit. According to Tecmo, there is roughly 30 percent more content in the single-player additions on top of the all-new co-op content. Fans of the first game on the PlayStation 3 should definitely be pleased by what Sigma 2 is serving up. Ninja Gaiden Sigma 2 is slated to ship this fall for the PlayStation 3. Look for more on the game in the coming months.

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Arent you talking about Ninja Gaiden 2. This is Ninja Gainden Sigma 2. I know its almost the same game but this should have more features charactes and maybe more story to it like the first ninja gaiden sigma
 
Yeah Ninja Gaiden 2, there are very small differences and the story does not alter. I won't buy until I get it for $10 otherwise no buy for me! :)
 
They shouldn't let you pick easy, normal and hard. It should be Hard, Elite and Extreme! this game is seriously nerve wrecking!!! this stuff is hard!!
 
when it does get released,not a hard chance of me buying me,i heard the second one wasn't even produced from the same maker of the first Ninja Gaiden




i played the second one on xbox 360 and got tired quickly from it
 
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Fresh Ninja Gaiden Sigma 2 media

After attending a recent Tecmo/Koei press conference in London, we have lengthy new trailer and plenty fresh screens from Ninja Gaiden Sigma 2 to share. The shots feature bosses, enemies, and primary characters from Ninja Gaiden Sigma 2. We've placed a few of the images below, but to see over a dozen new shots in high resolution, head on over to our Ninja Gaiden Sigma 2 image gallery.

Link: psu.com/Ninja-Gaiden-Sigma-II--g1448--i.php

We'll have more from the conference in a bit; for now, though, enjoy this stylish trailer.

Trailer Link: psu.com/Fresh-Ninja-Gaiden-Sigma-2-media-News--a007659-p0.php

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LovelyWendie99
 
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Ninja Gaiden Sigma 2's big changes

PlayStation Universe was in London recently for the Ninja Gaiden Sigma 2 press conference, and we?ve returned with some excellent info. Sigma 2 is a change of direction for the Ninja Gaiden series in many ways, but most of those changes seem positive thus far.

Where to start? The first news, which you may already know, is that the game is coming this fall. Next month we?ll get a solid release date.

Yosuke Hayashi, producer at Team Ninja, took most questions through a translator and played a demo of the game. He was pretty evasive about why the PS3 was chosen to be the exclusive platform, but he did say that development was driven more by the PS3 fanbase than PS3 hardware.

Some differences besides the release time:

--There are two new playable female characters, Momiji and Ayane. They will have their own plotlines that intersect with Ryu's, and some levels will belong to them only. Some levels will have cooperative play with these characters, but not all of them.

--This one will not be so violent and gory. The new approach is to make the game more ?cool.? Hayashi noted there are plenty of violent video games and he doesn?t wish to emulate that; he?d like to do something different this time.

--Someone asked about whether the camera had been improved. Hayashi said the it has ?already received a great deal of praise? and that the camera and difficulty were the two primary concerns. We got the opportunity to try out the demo for ourselves and have to agree?the camera is much more responsive to sudden changes than in the previous Ninja Gaiden games.

--DLC is not currently in the works, but Hayashi noted he'd consider it if they find there is enough demand for it.

--Speaking of challenge, we?re not sure how much that has actually changed. The first question was ?Ninja Gaiden traditionally features an extremely high difficulty level. Has anything been changed in NGS2 to tweak the experience for the casual gamer?? The somewhat evasive answer: ?The game is designed for people who enjoy action and that it is purposely designed to challenge.? Now, Hayashi played the game himself and he almost died twice on the boss, having to use two full life potions. He was hit many, many times. Maybe it will be somewhat easier, maybe the adjustable difficulty will open it up to weaker players, but one thing?s for sure: the old challenge is still alive and at least an option, if not required.

Now that you've heard all about it, why don't you take the opportunity to see it, too.
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GameStop to offer exclusive Ninja Gaiden Sigma II CE

U.S. retail giant GameStop has posted a listing for an exclusive Collector's Edition version of Tecmo?s upcoming PlayStation 3 slash ?em up Ninja Gaiden Sigma II.

According to the company?s website, the Collector's Edition will include an 80-page book, which contains an art section, a color Ninja Gaiden Sigma II comic strip, and a strategy guide. As far as pricing goes, the bundle looks set to retail for $69.99 USD and will be out on September 29.

Originally released on Xbox 360 last year, this PS3 revamp features new playable characters, additional enemies as well as an online co-op mode and full Trophy support. On the flip side, the game won?t be quite as bloody as its 360 counterpart.

We?ll have more on Ninja Gaiden Sigma II as it breaks.
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Ninja Gaiden Sigma 2 demo heading to U.S. soon

A demo for Tecmo’s Ninja Gaiden Sigma 2 is heading to the U.S. PlayStation Network on September 24, it was announced recently via Tecmo’s Twitter. We don’t have many details about the demo, but we do know the demo will be free and available one week after its release in Japan.

The game is a revamped PlayStation 3 version of Ninja Gaiden II, which at the time was an Xbox 360 exclusive. You’ll get roughly 30% more content than the 360 version.
 
The game is a revamped PlayStation 3 version of Ninja Gaiden II, which at the time was an Xbox 360 exclusive. You’ll get roughly 30% more content than the 360 version.

I wish ALL games would go exclusive to the 360 first if it means we get a reworked, revamped, and loaded addition, with new content, later on that they don't get.
lol... :p