Well...yeah. They do want to keep costs low. If they increased production cost of the housing to make it a different shape, this would then trickle on to consumers who would have to pay more for the console. The point is to keep the cost as low as possible so consumers can be charged the lowest possible price to increase install base.
Sure, it would have been interesting to have a circular console & I have seen some of those custom designs, but they're all just shells, there's no thought given to the internal components which just fit better in square housing. If you made it circular a square disc drive, square solid state drive & a square fan unit would have to fit on top of each other in the machine.
Form factor plays a big part into why 99% of consoles are square.
not enough money in the collectors edition business? or will they continue without physical discs? that would be it for me then... not into toys or statues.. just steelbooks and full slips :/And i have a feeling this will be last disc version console. ps5, and perhaps maybe even this launch unit is last disc version model even for ps5 unless there is a themed one within 1 year of release to tie in with a game launch. Gimme a miles morales ps5 plz
This hasn't been confirmed or debunked yet, looks almost as tall as my PC case.
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It's going to be pretty substantial.
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I've got a really standard/generic IKEA entertainment system thing and it seems as though it'll fit but it'll be snug lol.
Its definitely gonna be bigger than the Series X but that picture has been debunked. The shadows don't match, its just a photoshop of what they think it'll be like.
Has it been debunked? It doesn't look like the correct shape so I'm sceptical, but all I could find before posting is people speculating whether it's real or not.Its definitely gonna be bigger than the Series X but that picture has been debunked. The shadows don't match, its just a photoshop of what they think it'll be like.
Hands On Video DualSense Controller:
Marvel’s Spider-Man: Miles Morales, as one of the flagship PlayStation 5 launch titles, will take full advantage of the DualSense controller to convey the lead character’s spider-sense. Writing on the PlayStation Blog, creative director Brian Horton revealed: “We’ll be hinting to players which direction attacks are coming from by providing haptic feedback from the appropriate direction.”
The enhanced rumble functionality will also be utilised in the exclusive to demonstrate the power of some attacks. “For instance, as you hold down Square to do a Venom Punch, you feel Spider-Man’s bio-electricity crackle across from the left side of the controller, culminating in the right side on impact,” added Horton. We can’t wait to try this out for ourselves.
Want to pull the trigger while your gun’s jammed in Deathloop? You physically won’t be able to until the animation’s played out, as developer Arkane plans to use the next-gen console’s controller to its full extent. Speaking on the PlayStation Blog, game director Dinga Bakaba explained how the French outfit is using Sony’s new pad to up the immersion in its upcoming first-person shooter.
“Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another,” he teased. “One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun.”
We hope there’ll be no broken controllers as players desperately wrestle with their device, but this sounds like a genuinely awesome way of invoking additional feedback during gameplay. As we’ve been saying for a while now, we can’t wait to test these features out for ourselves, but coronavirus means that we’re probably going to have to wait.