Resistance 2 is a sci-fi first person shooter video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released in North America on November 4, 2008, Japan on November 13, 2008, and in Europe on November 28, 2008. Resistance 2 is the sequel to the best-selling PlayStation 3 launch title Resistance: Fall of Man. Resistance 2 sees protagonist Nathan Hale travel to the United States in order to once again battle the Chimera, who have launched a full scale invasion of both the east and west coasts. This time out Hale is part of a special task force of soldiers called "The Sentinels", who, like him, are infected with the Chimeran virus, but keep it under control with drugs and are thus able to reap the benefits. As of January 24, 2009 Resistance 2 has sold approximately 1.36 million copies worldwide according to Vgchartz.
Resistance 2 is a single-player campaign, with the player controlling protagonist Nathan Hale. The game includes many of the weapons from Resistance: Fall of Man, as well as new weapons such as the "Marksman" and a mini gun called the "HVAP(High Velocity Armor Piercing) Wraith". The weapons are a mix of 1950s human technology and more advanced alien technology. Unlike the first game, where the player was able to carry as many weapons as they could get their hands on, Resistance 2 limited the player to two weapons, as well as a more limited number of grenades. Resistance 2 also does not use a health bar in the single player campaign, but instead uses an automatic regenerative health system, whereby players must keep out of the line of fire in order to recover health, much like Call of Duty 4.
[edit] Multiplayer
Resistance 2 features multiplayer in two variations: cooperative and competitive. Both multiplayer modes track the player's performance, gaining experience and leading to benefits and rewards, as well as assigning the player a skill ranking.
Unlike its predecessor, Resistance 2 does not offer co-op for the single player campaign. Cooperative mode features a separate campaign mode which runs parallel to the single-player campaign. The cooperative campaign supports anything from two to eight players, taking the role of a special forces group called "Specter Team". Players are tasked with many randomized objectives around the map, while defeating hordes of Chimera in the process. The strength of the enemy forces is altered based on the number of players and their skill levels. There are three classes to choose from: Special Ops - long-distance damage dealers, who also provide ammunition; Soldiers - the "tanks" who endure the most damage; and Medics - who drain life from enemies and impart to teammates.
Competitive mode features support for up to 60 players at any given time; the highest number of players for any PlayStation 3 online game as of Resistance 2's release. Four games modes are available: Deathmatch, Team Deathmatch, Capture the Flag (Core Control) and Skirmish, while involved players getting split up into squads of five and take part in objective-based proxy-battles. Players can play as either the Humans or the Chimerans, and get to choose their weapon loadout when before and during a game while respawning. Maps have varying sizes and layouts for the different game modes and number of players.
Resistance 2 is a single-player campaign, with the player controlling protagonist Nathan Hale. The game includes many of the weapons from Resistance: Fall of Man, as well as new weapons such as the "Marksman" and a mini gun called the "HVAP(High Velocity Armor Piercing) Wraith". The weapons are a mix of 1950s human technology and more advanced alien technology. Unlike the first game, where the player was able to carry as many weapons as they could get their hands on, Resistance 2 limited the player to two weapons, as well as a more limited number of grenades. Resistance 2 also does not use a health bar in the single player campaign, but instead uses an automatic regenerative health system, whereby players must keep out of the line of fire in order to recover health, much like Call of Duty 4.
[edit] Multiplayer
Resistance 2 features multiplayer in two variations: cooperative and competitive. Both multiplayer modes track the player's performance, gaining experience and leading to benefits and rewards, as well as assigning the player a skill ranking.
Unlike its predecessor, Resistance 2 does not offer co-op for the single player campaign. Cooperative mode features a separate campaign mode which runs parallel to the single-player campaign. The cooperative campaign supports anything from two to eight players, taking the role of a special forces group called "Specter Team". Players are tasked with many randomized objectives around the map, while defeating hordes of Chimera in the process. The strength of the enemy forces is altered based on the number of players and their skill levels. There are three classes to choose from: Special Ops - long-distance damage dealers, who also provide ammunition; Soldiers - the "tanks" who endure the most damage; and Medics - who drain life from enemies and impart to teammates.
Competitive mode features support for up to 60 players at any given time; the highest number of players for any PlayStation 3 online game as of Resistance 2's release. Four games modes are available: Deathmatch, Team Deathmatch, Capture the Flag (Core Control) and Skirmish, while involved players getting split up into squads of five and take part in objective-based proxy-battles. Players can play as either the Humans or the Chimerans, and get to choose their weapon loadout when before and during a game while respawning. Maps have varying sizes and layouts for the different game modes and number of players.
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