Resistance Retribution

Man, this title is supposed to be like a savior title for PSP as Sony promises to launch a comeback of good games ... Man, I hope so ... In any case, this title does look very promising and the screens looked really cool for a handheld FPS
 
Jan 29, 2009
7,187
But before you’ll get your hands on LittleBigPlanet for PSP, or Assassin’s Creed, or MotorStorm: Arctic Edge… this is one of the games that’s going to be keeping you busy - Resistance: Retribution.

We’ve talked about PSP Connect, Infected Mode, and the storyline of R:R - but multiplayer is the mode you’ll be coming back to time and again. On Monday night, SCEA and Bend Studios invited gaming media to go hands-on with R:R’s multiplayer modes for the first time, and I chatted with Lead Multiplayer Engineer Darren Chisum. Lots of gameplay video inside:

http://www.viddler.com/simple/ef4ad617/

Here’s a bit more info on the various multiplayer modes:

* Team Deathmatch: Eliminate the players on the opposing team. The team with the highest score wins.
* Capture The Flag: Grab the opposing team’s flag and deliver it to your base to score the capture. You flag is required at your base to score.
* Containment: Capture coolant nodes to overheat and destroy the opposing teams reactor. Controlling both coolant nodes increases the overheat time
* Assimilation: The Cloven must eliminate the Maquis forces and assimilate them to their team. The last Maquis to be eliminated ends the round. The player with the highest individual score wins.
* Free For All: All players are out for themselves. Eliminate the opposition and the player with the highest score wins.

Also, check out IGN’s coverage of the event here. Note: Greg Miller never played me head to head, or he’d not be so smug!
 
Jan 29, 2009
7,187
In addition to being one of PSP’s best looking games, “Resistance Retribution” allows gamers to sync a Sixaxis controller and play “Retribution” like any other “Resistance” game, a feature we’ve learned does not extend to multiplayer.

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With a copy of “Resistance 2,” PSP owners can enable a unique feature for “Resistance Retribution” turning on Sixaxis support for the PSP shooter.

At a multiplayer event for “Retribution” in San Francisco this week, Sony confirmed the feature is not compatible with the game’s multiplayer modes.

“Games would be too unbalanced with some people using the controller and some using PSP,” explained a Sony spokesperson to MTV Multiplayer.

Do you agree with Sony’s decision to not allow Sixaxis in multiplayer?
 
In addition to being one of PSP’s best looking games, “Resistance Retribution” allows gamers to sync a Sixaxis controller and play “Retribution” like any other “Resistance” game, a feature we’ve learned does not extend to multiplayer.

***

With a copy of “Resistance 2,” PSP owners can enable a unique feature for “Resistance Retribution” turning on Sixaxis support for the PSP shooter.

At a multiplayer event for “Retribution” in San Francisco this week, Sony confirmed the feature is not compatible with the game’s multiplayer modes.

“Games would be too unbalanced with some people using the controller and some using PSP,” explained a Sony spokesperson to MTV Multiplayer.

Do you agree with Sony’s decision to not allow Sixaxis in multiplayer?


whoa, sweet!