White Knight Chronicles Megathread - FREE DLC MISSIONS!

Jan 29, 2009
White Knight Chronicles is a role-playing video game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 3 which was released in Japan on December 25, 2008. It is Level-5's first project for the system. As per the playable demo at the 2007 Tokyo Game Show, some enemies are extremely large in size, in one piece of concept artwork, a massive turtle-like creature is depicted carrying an entire city on its back.


White Knight Chronicles, like most other console RPGs, is presented in third-person perspective. The player can freely choose which character to control. Like any other RPG, the characters gain experience points and level up, becoming stronger over the course of the game. Level-5 plans to make White Knight Chronicles a 100 hours game, a length Akihiro Hino considers to be a full length RPG, going against the pressure to make White Knight Chronicles a launch title and cutting the story short.
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Jan 29, 2009
Sony released White Knight Story in Japan on December 25 2008, and have just announced the first major update for the game. The update will be called "1st. Wave" and has been developed with user opinions, to improve playability of the game. So how are they going to do this:

- Added a new easy-to-use screen menu.
- Kept the classic menu, but added two additional interfaces that can be chosen in preferences.
- Improved online Co-op matchmaking, so that you are matched with people of a similar level.
- And more features that have yet to be announced.

The update will also add support for some new quests. The release date for "1st. Wave" is still to be announced. It is also unknown whether all these features and downloadable content will be available on the disc when the game comes to the West.

Source: PS3center
Jan 29, 2009
You may have read impressions of White Knight Chronicles garnered during our LA Media event in the last day or two, but I know you’ve got lots of questions. Today, we’re happy to bring you answers. In this video interview with US Producer Tsubasa Inaba, find out how the game works, how it might change for North American release, and the status voice chat.

Jan 29, 2009
From the developers of the critically acclaimed Dark Cloud series and Rogue Galaxy, Level-5 once again delivers an unparalleled role-playing game experience with the introduction of the first true Role-Playing Game (RPG) on PS3, White Knight Chronicles. With its highly anticipated North American release, White Knight Chronicles provides RPG fans with visually stunning backdrops, a unique battle system, and robust online gameplay rooted in an epic adventure.

Throughout the game players will have the opportunity to explore the massive world of White Knight Chronicles, experiencing a medieval-like fantasy where the hero is able to engage in combat as the larger-than-life White Knight. Players will be able to custom create their own avatar and enter in a deep single player campaign or join a real-time online multiplayer quest with up to four others. Six different characters will be available to control in the game, each colorfully brought to life within highly detailed environments. In addition to the compelling storyline, gamers will have access to dozens of online quests, and create custom weapons and items.


White Knight Chronicles is an epic fantasy tale about two kingdoms in midst of a longstanding war. The King of Balandor, wishing to put an end to the war, invites the duke of Faria to his castle to celebrate his daughter's coming of age. But this celebration is sabotaged by the Magi, a rogue sect seeking to steal the White Knight, an ancient weapon of war sealed beneath Balandor castle, in order to take over the world. During the ensuing chaos, a young man named Leonard accidentally unlocks the power of the White Knight as he attempts to save the princess. With this power, Leonard manages to fend off the Magi attack, but not before they escape with the princess.

With the kingdoms in chaos, Leonard is entrusted with the mission to find the Magi and rescue the princess. With the help of his trusted companions, they travel throughout Balandor and beyond on a quest to save the princess before the Magi unlock the other knights. The journey is fraught with danger, with Magi warriors at every turn, mythical beasts and monsters to battle, and forbidden powers revealed. As Leonard learns more about the power of the Knight, he realizes that unsealing all of them could trigger a calamity that could end the world.


* White Knight Transformation – During battle players can transform into the giant White Knight, gaining the ability to challenge large enemies as well as troops of soldiers throughout the adventure.
* Fully Customizable Avatar – Using a wide array of sliders and customization options, players will be able to create a unique character in White Knight Chronicles and this avatar will join the adventure in single player mode as well as online.
* Combo Battle System – Engage in an easily accessible, active turn-based battle system that caters to players of all levels. Execute straightforward attacks or utilize the fully customizable combo system to allow players to combine attacks for maximum damage.
* True Online RPG on PS3 – Experience the first true RPG action game on PS3 that incorporates a variety of online gameplay elements.
* Environments – Players will traverse through 13 stages as well as visit up to six towns/villages to visit and purchase items at shops or interact with NPCs. Stages include lush fields, open desert, vast wastelands, tunnels, and ruins.
* Multiple Playable Characters – Six playable characters are available, with up to three controllable characters on the screen at the same time.
* Ability to Build Special Weapons and Items – Combine different weapons and items to create a huge variety of weapons.
* Quests – Dozens of unique online side quests are available for players gain special items along with unique weapons and armor.
* Crystal Camera – Players are provided with a camera called the Crystal Camera and take pictures throughout the journey. Pictures can be set on the top of their GeoNet page.
* GeoNet – Players have the ability to write their own blogs and communicate with other players.
Jan 29, 2009
Level-5, the critically-acclaimed developer of the Dark Cloud series and Rogue Galaxy, brings an unparalleled role-playing game experience with the introduction of White Knight Chronicles for the PLAYSTATION 3.

The first true online-enabled RPG on the PS3, White Knight Chronicles provides fans with visually stunning backdrops, a unique active turn-based battle system, and robust online gameplay rooted in an unforgettable adventure.

Today, we are excited to bring to you a sneak peek of our E3 trailer.


What is the story behind the transformation into the White Knight?
Is it as simple as it sounds?
Are you ready for an adventure?

Keep an eye out for additional White Knight Chronicles coverage at this year’s E3!
Jan 29, 2009
We did a preview for this game way back in 2006 but clearly, it’s well past time to issue an updated preview for the sake of all those role-playing fans out there. Heck, this project doesn’t even have the same title anymore! Originally known as White Knight Story, it has since been changed to White Knight Chronicles, and we’ve also learned that it will definitely come to North America at some point. On top of which, we’ve got new interviews, details from E3, and of course, the handy-dandy Fact Sheet straight from SCEA. And so, we embark on the most informative, in-depth, up-to-date preview of one of the most anticipated PS3 RPGs.

First up is the addition of elements that make the game seem more like a blend between a traditional role-playing experience and a MMORPG. The player will be able to customize his or her own avatar and once your character has been created, you can take him to online battlefields in order to level up and discover new equipment and items. Afterwards, your efforts will be rewarded in the single-player campaign because everything you gained online will come with you! In total, there will be six different characters you can control throughout the single-player campaign, and let’s not forget that the main character, Leonard, has the mysterious and powerful ability to transform into the legendary White Knight. It’s here where we learn more about the early back story behind the plot in WKC: at the start, two countries are at war and in order to bring peace to the kingdom, the King of Balandor invites the Duke of Faria to his castle to celebrate his daughter’s coming of age. Unfortunately, a rogue group known as the Magi has other plans and they bust up the party, hell-bent on stealing the power of the White Knight for their own. That power slumbers beneath the castle and the King’s daughter gets caught up in the chaos.

In trying to rescue the princess, Leonard accidentally unlocks the White Knight and from there on, he is able to call him forth into battle. Of course, there are other Knights and Leonard and a group of capable warriors set out to stop the Magi from finding and claiming them. Now, Leonard’s ability is clearly best used against multiple enemies or even whole troops of soldiers, so we assume you’ll have to call upon the White Knight sparingly and strategically. The battle is what has been described as a mix of traditional turn-based and innovative real-time elements, as you will be able to string together a variety of combination attacks with any given character. When we first saw this game in action all that time ago at the Tokyo Game Show 2006, we were amazed at how realistically the characters executed and responded to attacks; they would stumble backwards when deflecting a blow with their shield, and lunge forward aggressively when going on the offensive. This “active turn-based battle system” is also fully customizable, giving the player all the time in the world to set things up just so.

We’ve heard that there will be literally hundreds of items and pieces of equipment to be found, although many of them will only be available in the online portions of the game. Therefore, there’s always plenty of incentive to go online with up to three other players and take on several quests; doing so will invariably give you the edge in the single-player campaign. This is why they’re calling it the “first true online RPG on the PS3.” But if online gaming isn’t your bag, have no fear: the single-player campaign should be plenty robust. You will wander through 13 different stages and 6 towns/villages during your quest to stop the Magi, and the environments will be both diverse and beautiful. And if you’d rather do offline multiplayer, up to three friends can join in on the single-player adventure action. There are any number of possibilities and of course, you’re more than welcome to play on your own, either offline or online. Perhaps the most appealing aspect of WKC is its accessibility, as it doesn’t necessarily “require” you to do anything but play. There’s incentive to try all different aspects of the game, but how you experience WKC is entirely up to you.

And hey, they’re not about to sacrifice any typical single-player RPG depth just because we have online elements. The story is going to take center-stage offline and you’ll be able to build special weapons and items as you progress, so it’s not like you’ll be missing anything from a standard RPG experience. When you’re ready, you can feel free to communicate with other members of the WKC community at GeoNet, where players can have their own blogs and toss up pictures of their exploits. The game gives you something called the “Crystal Camera,” which will let you photograph the more intense and interesting moments during your quest(s), and that’s a nice little feature to have. If you haven’t seen any of the videos we’ve accumulated over the past few months, feel free to take a gander at them now; as you can see, they really do appeal to all sorts of RPG aficionados. It’s one thing to claim your game is a blend of standard and online role-playing elements, but it’s quite another to prove it with the relevant visual. We still don’t have a U.S. release date for White Knight Chronicles, but we assume it’s going to drop some time early next year. If you want to cross your fingers for a holidays 2009 launch, feel free…
Jan 29, 2009
PS3 gamers won’t be indulging themselves in the wonders of White Knight Chronicles for quite a while. The highly anticipated Level 5 PS3 RPG, White Knight Chronicles, won’t be seeing release until March of next year.

GameStop has just updated the release date for the game to March 1st, 2010. Though Level 5 hasn’t come out and confirmed this release date, it was said during E3 that the game wouldn’t be released until Quarter 1 2010. The wait is long and disappointing.