Midnight Club LA Megathread

Jan 29, 2009
Midnight Club: Los Angeles is the fourth video game in the Midnight Club racing series, not including Midnight Club 3: DUB Edition Remix. It was officially announced for the PlayStation 3 and Xbox 360 on May 16, 2007 by Rockstar Games. The game was developed by Rockstar San Diego, the same studio behind Rockstar's first iteration into the seventh generation of video games, Rockstar Games Presents Table Tennis. The game features 43 cars (of which 4 are DUB Edition cars) and 3 bikes.[2] The map of Los Angeles is confirmed to be the size of all three cities from the previous installment combined.[3] [4] The game play has been noted for its "extreme difficulty"[5]. It has also been confirmed in several sources that each car has a polygon count of roughly 100,000.[6] After several delays Midnight Club: Los Angeles was released on October 21, 2008 in North America and October 24, 2008 in Europe.

The game is, set in the city of Los Angeles, again providing the option to completely free-roam (in a map quite larger than all the 3 cities combined from Midnight Club 3: DUB Edition). New additions are a 24hr day-to-night cycle and weather effects, adding a realistic aspect to the game. After races, if any damage is inflicted upon the vehicle, the player doesn't necessarily have to drive back to the garage for a full repair, but instead can choose the Quick Fix option through which old, junkyard-esque parts will be added to the car. To get the nice look back, the player must actually drive back to repair their vehicle at a garage or at a gas station so totaling the car is only possible within a single race or event. With the RAGE system being used for this game, as with Grand Theft Auto IV, traffic levels will fluctuate throughout the day, with heavy traffic in the morning and afternoon, and little to no traffic at night. Motorcycles are once again a part of the game, including the Ducati 999R and the Kawasaki Ninja ZX-14. Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions.

The Special Abilities options have also been brought into the game which include EMP, when activated will disable the electronics of every vehicle around you; Agro, when activated will make your vehicle indestructible giving you the ability to plow through traffic without slowing you down; Roar, when activated will send out a sound wave moving traffic out of your way for a clear and straight path through the streets; Zone, when activated will literally slow down time allowing you to get between that tough gap in the traffic or letting you get around that sharp corner without losing too much speed.


Make a wise choice when selecting your ability as it can either make you or break you. If you plan on speeding down the streets at 220 mile per hour, then you should use the Zone ability. When you're going to be racing on the freeway or long stretches of road, use Roar. Races in which your car is slower than the competition, use EMP. Agro should be used for motorcycle racing as it will prevent you from falling off and waiting a few precious seconds to get back up.

Police return but are no longer scripted to a specific race; they will chase you no matter where you are and the longer you run from them, the higher your fine if you are arrested.[9] Developers placed great emphasis on the elimination of load screens, stating that the player can literally jump from career mode to an online race in under ten seconds. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding in the rain.
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Jan 29, 2009
Rockstar Games announced today that downloadable content for Midnight Club: Los Angeles will arrive on March 12 for both the Xbox 360 and PlayStation 3. This downloadable content offers more streets to race in with the free South Central Map Expansion which expands Midnight Club: Los Angeles by one third, adding four new neighborhoods to make up the iconic district of South Central.

The South Central Premium Upgrade is the total South Central experience for Midnight Club: Los Angeles delivering nine new vehicles, 26 new races, 12 new battle maps, 10 new delivery missions, over 100 new red light races, new vinyl packs, new parts, new music and more - all for the cost of $9.99.

The free South Central Map Expansion will ensure that every racer with either Xbox 360 or PlayStation 3 copies of the game can race online against players that have the South Central Premium Upgrade.

More car packs are coming soon.

The South Central Map Expansion features:
• Map expansion by one third
• Four new neighborhoods
• Price: FREE for both Xbox 360 and PLAYSTATION 3

South Central Premium Upgrade features:
• Nine new vehicles:
Luxury: 2008 Mercedes-Benz CLK63 AMG “Black”
SUV: 2008 Range Rover Supercharged, 2008 Range Rover Sport Super Charged
Lowrider: 1955 Chevy Bel Air, 1963 Buick Riviera, 1964 Chevy Impala, 1965 Chevy Malibu
Muscle: 1970 Chevy Chevelle, 1966 Pontiac GTO
• 26 new races
• 12 new battle maps
• 10 new delivery missions
• 100+ new red light races
• New rims
• New body kits for each new car
• New vinyl pre-sets
• Hydraulics/Airbags unlocked on all new cars
• New music
• Price: $9.99 for PLAYSTATION 3