Need For Speed Shift - Megathread - New Screenshots!

Jan 29, 2009
Need for Speed SHIFT

Platforms: PS3, Xbox 360, PSP, PC
Release window: Fall 2009
Developers: Slightly mad Studios in collaboration with executive producer Micheal Mann(Black Box) and Patrick Soderlund (Senior VP, EA Games Europe)

* Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control.

Jan 29, 2009
Need for Speed: Shift is obviously gunning for realism. You’d kind of expect the Slightly Mad title, then, to have Gran Turismo in its sights. Apparently not. Shift is going to be about “fun,” not “driving in a straight line,” producer Jesse Abney told VG247 in London last week.

“We don’t pretend to compete with Gran Turismo for technological achievement as well as what I would call a ‘driving simulator’,” said the developer. “That’s not the fun angle we’re going after.”

“We’re going after… what it means to be in a race, in a grid of hard competitors who will battle for position, and who will make the organic nature of the race more about performing at that level and less about the challenge of driving in a straight line.”

Despite wanting to offer something different to GT, however, Abney said Shift is paying close attention to Polyphony’s work.

“For us we look at games like GT, Forza 2 and GRiD as the high water mark,” he added.
Jan 28, 2009
i will definitely pick this game up when it comes out haven`t brought the last 3 games but want to buy a racing game so this will do for me