Playstation Home - LOTS of new stuff! - Leaving BETA?

Jan 29, 2009
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PlayStation Home (also marketed and referred to as Home) is a community-based service developed by Sony Computer Entertainment's London and Cambridge studios for the PlayStation 3 on the PlayStation Network. It is available directly from the PlayStation 3 XrossMediaBar. Home has been in development since early 2005 and started an open public beta test in December 2008. Home allows users to create an avatar on their PlayStation 3 console and explore an online world. This avatar gets its own virtual apartment space or "HomeSpace", which can be adorned with items that users can obtain in several different ways. In a 2007 keynote speech, Phil Harrison used the term "Game 3.0" to describe the service.

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Re: Playstation Home - LOTS of new stuff!

I didn't know people were actually uning this home thing. I was on it once or twice but really don't see the point unless you are a complete shut-in.
 
Kirk Ewing, from PlayStation Home developer Veemee (who make virtual spaces and items), reckons Sony's underwhelming virtual network service will be emerging from its long-running beta at the end of this year.

Having entered an "open beta" in December 2008, Home has been in that state ever since, despite appearing for all intents and purposes to be fully armed and operational. While for some it's been a useful tool for chit-chat and furniture organisation, for most it's been a disappointment, Sony's original plan for an online "hub" central to both communication and multilayer gaming never really materialising in a world awash with soulless avatars and user-paid advertising.

According to Ewing, though, that beta phase will be coming to an end this December, when Home opens for real. He also has some words for the service's detractors, telling attendees at the Game in Scotland event in Dundee, "Most people think that Home is sh*t. I'm here to say that it's not."
 
PlayStation Home to Add Suite of New Developer Tools and Tech with Version 1.5

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Today, at the Game Developers Conference in San Francisco, we lifted the veil on PlayStation Home’s version 1.5, which will be coming to your PS3s in early spring. The update will introduce a suite of new technology with tools that will enhance your experience with real-time multiplayer, improved physics, as well as more realistic graphics and animations. PlayStation Home v1.5 was developed with one singular goal in mind: high-quality games. Developers will utilize the improved network mechanics to bolster the multiplayer experience with the fastest action available. With the revamped physics engine, developers will carry more control over physics elements, graphics, rendering and animations, which will translate to more realistic and more intricate game experiences.

This update is significantly different from what you, the PlayStation Home community, have come to expect from past core client updates. While versions 1.3 and 1.4 brought user-facing features like Voice Chat, Cross Game Invites, Navigation Improvements, In-Store Previews, New Item Types (such as Active Items and Companions), Optimized Load Times and Universal Game Launching, PlayStation Home v1.5 is packed with tools and features that will enable developers to expand the types of games possible on the platform – from first-person shooters with real-time, peer-to-peer multiplayer to kart racers and more. These new developer tools also allow for richer graphics and an overall improvement to frame-rate, which is something on top of everyone’s wish list.

The proof, as they say, is in the pudding – which is why we want to take this opportunity to show you how PlayStation Home v1.5 will impact your in-world experience. Behold SodiumTwo, the follow up to Lockwood Publishing’s massively successful tank combat game, Sodium One. The game, which is scheduled for release in conjunction with the 1.5 update, takes advantage of v1.5 and features heavily customizable jets squaring off in fast action multiplayer races at supersonic speeds. Check it out!