Multi Titanfall

Jan 29, 2009
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According to article it is Xbox One and PC. With a 360 version being developed by someone else. Game uses cloud a bunch apparently.

Leaker appears to be claiming it is a 1 year timed exclusive..

- Xbox One, PC
- Xbox 360 version developed by someone else
- Planned to target current gen, but realized that they couldn't run it
- Started to look into next gen and the answer they got from Microsoft intrigued them
- They said they needed to focus on fewer hardware. In the future they are open to more. They don't specify if it would be this project or another.
- Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations
- Campaign Multiplayer, "traditional" multiplayer mode, and a "One-Player Mode".
- Spring 2014 Release Date
- There are a good amount of screens. In my opinion it visually looks pretty nice.
- First person shooter
- "Mech" and ground combat
- "Mech's" are called Titans.
- They want these Titans to feel fast. They can dodge etc.
- If you don't want to pilot the Titan you can have it follow you, killing people as it goes along.
- Player characters are called Pilots (male and female)
- They are extremely agile. Can run on walls, multiple jumps.
- They can take down Titans. Jumping on them and shooting the "brain".
- You need to be cunning as a pilot. "Hit and fade" tactics is the term the game director uses.
- Pilots come equipped with a variety of weapons. Pistol, Assault Rifle, Anti-Titan Rocket Launcher, data knife used to hack AI characters into joining you.
- There are AI enemies on the maps.
- You survive longer than in COD. Making it more welcoming to newcomers.
- Source Engine. Building new engine = too much time.
- Source gives them 60 fps
- Modified Source - "Rewriting major portions of it".
- Article talks about the process of forming the team, being fired, prototyping ideas etc. I recommend reading it.
- Going for a District 9 or Blade Runner vibe.
- Integrate memorable single player moments into a multiplayer game.
- Storytelling style will be more Left 4 Dead.
- Humans segregated between Earth and frontier planets. Corporation trying to take the resources of these frontier people.
- Progression system. No details yet

MORE STUFF

A lot of the article has to do with Respawn's origins, actually.

So here's the exclusivity mention: They thought working on PS4, Xbox One and PC would prove too difficult for a small team, so they decided to focus on one console instead of two. (er...). "Not to say we won't [go multiplatform] in the future, but for our first game we wanted to focus on making the best game we could."

GI points how that the Xbox One has 5GB of GDDR3 ram available to devs, whereas PS4 has 8GB DDR5 ram, and asks if that's a problem for Respawn. He says they're having trouble even using the 5GB efficiently with all the new architecture tricks. (that is to say, even if they had 8GB they wouldn't know how to use it properly at this stage of development)

GI: "What XBox One lacks in RAM, it potentially makes up for in cloud computing." Talks about how the game will have unlimited dedicated servers for the game, offloading "a few dozen AI" and physics, says the game would be impossible without the cloud and wouldn't have attempted it. Still dealing with unfinished hardware and software, so it's "still a little rough going at times."

"Thanks to the more open maps, healthy mix of enemy AI and real players, and the ultra-powerful titans, the gameplay loop in Titanfall is more accommodating to newcomers."

"Seeing a match play out on three different player screens in a short demo after the the target gameplay video, the average time of life seems drastically increased over the average Call of Duty, Battlefield, or Halo match."

Going to go dig for other gaming news before it gets yanked.

Spoke too soon, there are screenshots towards the end of the article. Smartglass integration, "some level of" Kinect support, Campaign Multiplayer, Regular Multiplayer, and some one player mode that isn't revealed yet.


"Hulking 24-foot tall mechs concentrate heavy fire on anything that moves while lithe soldiers zip across the map with a swiftness normally reserved for superheroes"

"Legions of AI soldiers pour in and out of buildings on a large-scale battlefield as dropships deliver reinforcements from above"

Weapons of soldiers can vaporize multiple targets at once, but the mechs can repel shots back.

Blurs line between competitive multiplayer and single player.

"The titans move at the speed of a regular soldier in many first person shooters and feature an array of heavy firepower that make them formidable adversaries in open space"

Titans best offense is good defense.

Titans can be player controlled or can be commanded to guard an area or follow you around.

More to come...
 

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That's a nice look. I always liked how the 360 had special looking consoles and controllers. Still too early for me to get one, probably be 2015, but I hope they continue the tradition of nice looking tie-in consoles and controllers
 
Just another update for Titanfall, the minimum PC specs for the upcoming beta were revealed. I didn't see an official Titanfall thread, so I figured this would be pretty close.

<blockquote class="twitter-tweet" lang="en"><p>Min: 64-bit Windows 7, 8, 8.1
AMD Athlon X2 2.8GHz or Intel Core 2 Duo 2.4GHz
4GB RAM
512MB VRAM, Radeon HD 4770 or GeForce 8800GT</p>&mdash; Vince Zampella (@VinceZampella) <a href="https://twitter.com/VinceZampella/statuses/430808417867821056">February 4, 2014</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>

This article has screenshot comparisons.

http://www.dualshockers.com/2014/02...n-high-resolution-vs-low-resolution-textures/

A few examples below (Xbox One Alpha on top and PC on bottom in comparison pics:

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I don't have a headset but i was looking into getting one. My friends swear that tritton have better sound quality. Another complained that his beach turtle headset broke on him twice in one year. Anyone else have an opinion how these compare to turtle beach headsets?
 
Upcoming Titanfall Beta Features Anti-Cheat System

Dealing with online cheaters and game hackers is an ongoing battle, but Respawn has a few tricks up its sleeve. The company will be rolling out an anti-cheat system along with a new build of the game when the Titanfall beta hits later this month.

According to a tweet from Respawn's community manager Abbie Heppe, the developer will be testing out their anti-cheat system during the beta. Titanfall producer Drew McCoy also clarified that the beta is a completely new build of the game. For the full scoop on Titanfall's development, check out our cover hub:


[Source: NeoGaf]
 
im happy this also coming to Xbox360 so im not forced to buy an XboxOne just to play it, im definitely looking forward to it but im not upgrading to X1 until it drops to 399
 
Hey kids,
Coming out March 11th are Tritton Titanfall headphones. On Amazon for preorder now!

purchase on Amazon

srbo.jpg

I got an email the other day advertising the Xbox One Special Edition Controller they're releasing for Titanfall. Looks pretty SWEET. If I wasn't on tapatalk and on my computer, would definitely post a link. It's in the Microsoft store though and I'm sure it's in the online titanfall store and probably Amazon.





Microsoft is also banking on people to buy a new console when the long awaited Titanfall releases. Looks amazing and I wish I had the money to spend, haha :hilarious:





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Looking forward to the PC version of this game...checked it out at E3, definitely a departure from COD. Fingers crossed. Wish I could get the collector's edition but that will have to wait :(
 
In case anyone is gearing up for the beta, here are some tips and tricks from the people involved in making the game. :)



---------- Post added at 11:35 PM ---------- Previous post was at 11:31 PM ----------

More beta updates on the gamemodes available. There are 3 for the beta: Attrition (team deathmatch), Hardpoint Domination (capture and hold strategic points), and Last Titan Standing. Video gives more details.



---------- Post added at 11:41 PM ---------- Previous post was at 11:35 PM ----------

Another video going over some of the basics of the game in detail for the beta.

 
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Yeah pretty bummed that they canned the console. I was waiting to get the XB1 for that game alone. Oh well, watched my buddy from BB play the beta tonight. So awesome...takes a minute to get used to but once you do..man slaughter fest.
Thank you Respawn aka the real Infinity Ward!