Mass Effect 3 - New DLC goes live!

Apr 17, 2009
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San Diego, CA
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Preorder: http://www.amazon.com/dp/B004FYJFNA/?tag=hidefnin-20
 
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Well that's what i did lol.I just got one for that reason,Then just got everything else on it.

I already spent too much on Xbox to go and spend on one more. I already finished Gears of War, I am not interested in Halo 4, and there's nothing in the horizon that makes me think I need an xbox. So I said screw it.
 
I finally finished the game, twice I might add. The ending was not good IMO. I played plenty of hours after my first completion to see the "The Good" ending everyone keeps talking about, but that ending is still terrible IMO.

The problem with the ending(s) is that there are some possible plot holes. The good ending shows a body (believed to be Sheppard) in the rubble after the Citadel has been destroyed. So exactly, how did Sheppard made it back to Earth (presumably that's where he is at)?

Some folks are even talking about an indoctrination theory that ending was all in Sheppard's mind after all. Him being in the rubble was representing his return to reality. I seen some videos which breaks every sequence.



Here's a few points I've taken from a Kotaku reader:

"Q: Why did Joker run? Isn't this a change of character?
A: Not really. It makes perfect sense to run in order to try to come up with a new plan to fight the Reapers, rather than just giving up and going on a suicidal run against them. Everyone thinks Shepard is dead until the Citadel opens, and there doesn't appear to be any hope at all of catching the beam(it's unclear if the beam even stays on).

-- Admiral Hackett contacts Shepard while he is still on the Citadel, just after he opens the arms, wouldn't this imply that Joker would also be aware that Shepard was alive? Wouldn't we assume that Hackett would have the decency to tell Shepard's own crew that he survived?

Q: Doesn't the destruction of the Mass Relays trap everyone where they are?
A: Yes. I'm... not sure how this is considered a plot hole? It's sad, but then it was the choice of the ghost child, not Shepard, that caused it.

--The main issue I have with this is not that it creates a plot hole, because it doesn't really, but that it leaves the galaxy in a bleak and ultimately hopeless state regardless of which ending you choose. While it is true that all the races possess the 'conventional' FTL technology, the series has established that the difference between normal FTL and relay travel is almost as significant a jump as normal FTL is to normal propulsion.

On the galaxy map, the Quarian homeworld is roughly on the opposite end of the galaxy from Earth. The codex also states that Reapers' normal FTL travel allows them to move roughly 30 light years per day, and is much faster than the technology of the other races. The Milky Way is roughly 100,000 light years in diameter, meaning we can assume it will take years or even decades for some of these fleets to return to their home systems if they traveled nonstop, nevermind the fact that A) they couldn't possibly run their ships at top speed for 10 years straight, and B) relay travel doesn't consume fuel, there's no way they could carry enough fuel for normal FTL travel for that distance. The destruction of the relays doesn't just effectively end the concept of a galactic civilization, it all but guarantees that most of the fleets gathered at Earth will never manage to return home.

The biggest overall issue I have with the ending (and consequently the biggest reason I like the Indoctrination theory) is that it is completely out of place within the character of the series, and of Shepard. Consider the following:

--Shepard is nothing if not argumentative and always willing to believe in a way to make the best of a bad situation, and yet he takes everything the ghost kid says at face value, without questioning his logic save for one single interjection?

--Shepard has the ability in game to PROVE the possibility of peaceful coexistence between organic and synthetic life if he helps end the war between the Geth and the Quarians, and yet he doesn't say a word of this to the kid when he asserts that organic and synthetic life will always try to destroy each other?

--Why does the game deliberately place the Renegade color on Anderson's choice and the Paragon color on the Illusive Man's choice? The choices, and the kid's description of them, all try to lead Shepard to the choice that allows the Reapers to survive. The kid attaches positive descriptions to the control and synthesis endings and negative to the destroy ending.

-- If you have low enough war assets, the game actually doesn't even GIVE you a choice at the end. You get only one option. Oddly enough, that option depends on the choice you made for the Collector base in ME2, but for some reason, it forces you to take the same side with regard to the preference of the Illusive Man, but opposite with regard to which choice is shown as Paragon/Renegade. If you destroyed the base in ME2 (Paragon) you only the get the Destroy option in ME3 (which appears to be Renegade). If you saved the base in ME2 (Renegade) you only get the Control option (appears to be Paragon). Shepard blindly accepting that he has only a single choice completely goes against his character in the series.

--Apparently, in the game's data files, the model for both the ghost child at the end and the child Shepard encounters on Earth and in his dreams is named 'Harbinger.' I haven't confirmed this with a model viewer myself but if it's true it just SCREAMS indoctrination. It explains why it seems that nobody else can see the kid during the opening sequence on Earth (it shows him struggling to climb into a shuttle with a dozen people standing there not helping), and why the kid keeps showing up in Shepard's dreams because we know the Reapers would use dreams as a way to get into Shepard's subconscious."

I honestly think Bioware got lazy with this, it has thrown everything we've done in the course of three games. There's no obvious explanation to some of the things that appear to be missing in the ending, leaving me to believe that there's more DLC coming. It's a bad ending simple as that and it does no justice to all the build up the game got.
 
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^^That Video was just EPIC:scat:!!!!i
finally finished my play through on Saturday and was bummed about the Ending:( it left to many questions unanswered. But the video you posted opened up my eyes and was like EEK!!!! it all makes sense. i gotta play the last mission again and choose the right Option, this play through i went with the Middle Option. If all goes according to the video, then Bioware has made one of the Greatest series of all time:scat::scat: to bad i couldn't play the first ME:( but 2 and 3 are just epic!!!!:oohyeah: i like how they explained the whole Cerberus Plan for ME 2, it makes sense, when you look back at it:oohyeah:
:drool:LOVE THIS SERIES:drool:
Now we wait for some DLC and .....Continue the Story???
 
^^That Video was just EPIC:scat:!!!!i
finally finished my play through on Saturday and was bummed about the Ending:( it left to many questions unanswered. But the video you posted opened up my eyes and was like EEK!!!! it all makes sense. i gotta play the last mission again and choose the right Option, this play through i went with the Middle Option. If all goes according to the video, then Bioware has made one of the Greatest series of all time:scat::scat: to bad i couldn't play the first ME:( but 2 and 3 are just epic!!!!:oohyeah: i like how they explained the whole Cerberus Plan for ME 2, it makes sense, when you look back at it:oohyeah:
:drool:LOVE THIS SERIES:drool:
Now we wait for some DLC and .....Continue the Story???

I think the ending is terrible. I mean there are things that we were given to follow from the very first Mass Effect, a set of rules perse. Come the ending of ME3, which right up to Harbinger's beam is fine, everything was broken. Bioware didn't follow their own rules. I'd hate to just close the chapter knowing that even if Sheppard was alive, everything was just a hallucination.

It's just simply not a decent ending to finish the series. There are way too many plot holes, too many questions, and not enough answers.
 
Thats true but it seems that they are working on Fixing(?) or Making a better Finale. Maybe as a DLC, but it would suck if we had to pay extra to see how it really ends.
on another subject we cant have a ME thread without some Miranda Lawson:naughty:
Mass_Effect___Miranda_by_StygianVale.jpg

MirandaWall10.jpg

Really NICE curves
 
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if you Romanced her in part 2 it continues in part 3. For me in part 2 I had Talia and then in part 3 it was with the Shadow Brocker :) I might start again and continue my relationship with Talia to see her face;)
 
Looks like Bioware is going to release an Extended Cut for the ending as a DLC in Summer for free!!!! New dialogue and scenes!!!!!

They're also indicating that it will be more personalized based on your playthough experiences (i.e. decisions made) throughtout the series (assuming you've played though the other games).

And people still won't be satisfied.

And unforunately, that does sound about right.
 
I get a completely different vibe from that announcement. My take is that they are only adding some extended scenes to the ending. Not personalizing it. Since personalizing would be changing the ending. They are not changing the ending, all they are doing is adding a few more scenes to it.

Keep in mind the problem here started when Casey Hudson said there wasn't going to be an A, B, or C ending and yet what did we get an A, B, or C ending. So in another words, basically he lied, fed the hype, and simply didn't deliver. Are the fans right to be mad? Yes on all accounts.

If you tell me the product you are selling is "A, B, C, D, E, and F" but the ending product is only "A & B" wouldn't you think that they only advertised it in a way to get you to buy in?

I am on the fence, I liked the game, but the ending was terrible. I didn't read the interviews when originally posted, but I did after and Hudson clearly stated that the ending was not going to be like the one we had, so now he just simply flat out lied. That's one aspect I think people who are chastising gamers are completely overlooking. Personally, that's where Bioware loses its integrity. I won't be buying any more of their products simple as that.
 
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i would just like an ending ala Dragon Age Origins. Text and Pictures is fine by me, explaining what happened to Each Character and what your Decision's Accomplished in helping a certain Race or Destroying a system etc, etc:)
 
I get a completely different vibe from that announcement. My take is that they are only adding some extended scenes to the ending. Not personalizing it. Since personalizing would be changing the ending. They are not changing the ending, all they are doing is adding a few more scenes to it.

Keep in mind the problem here started when Casey Hudson said there wasn't going to be an A, B, or C ending and yet what did we get an A, B, or C ending. So in another words, basically he lied, fed the hype, and simply didn't deliver. Are the fans right to be mad? Yes on all accounts.

If you tell me the product you are selling is "A, B, C, D, E, and F" but the ending product is only "A & B" wouldn't you think that they only advertised it in a way to get you to buy in?

I am on the fence, I liked the game, but the ending was terrible. I didn't read the interviews when originally posted, but I did after and Hudson clearly stated that the ending was not going to be like the one we had, so now he just simply flat out lied. That's one aspect I think people who are chastising gamers are completely overlooking. Personally, that's where Bioware loses its integrity. I won't be buying any more of their products simple as that.

I took the meaning regarding the "personalized" ending the same as you (i.e. an insertion of additional ending sequences which would linked to your unqiue plathrough experience.). How extensive this will be remains to be seen. Will this be the gradiose ending this series deserves? Sadly, I already know that it won't be.

All this being said I'm not completely done with Bioware. Had Bioware charged extra for this DLC, then I would be with you on this.
 
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BioWare has confirmed that it will release a new multiplayer DLC pack for Mass Effect 3 titled ‘Earth’ next week.

The download features three new Earth-based maps as well as new weapons, characters and upgrades, players will also have access to a tougher Platinum difficulty during multiplayer matches.
Matches will add a new in-mission objective where players must keep a target alive and escort them to an extraction zone.

The contents of the new DLC are as follows:

Three New Maps – With the fate of the galaxy at stake, Earth’s military efforts have concentrated on three strategic locations. Defend Firebase Rio, home to the N7 training facility, along with Firebase Vancouver and Firebase London in the last stand for mankind.

New Array of Playable N7 Characters – Step into the boots of the Alliance’s most elite military units with the N7 Demolisher Engineer, N7 Destroyer Soldier, N7 Fury Adept, N7 Sentinel Paladin, N7 Shadow Infiltrator and N7 Slayer Vanguard.

New Powerful and Unique Weapons – Lay waste to the enemy by unlocking the N7 Piranha Shotgun, N7 Typhoon Assault Rifle and Acolyte Pistol.

New Powerful Upgrades – Outfit your weapons with 12 new modifications and fortify your gear with 11 unique upgrades to defeat even the toughest foes.

New “Platinum” Difficulty – Conquer bronze in your sleep? Take down Silver with one hand? Beat Gold without breaking a sweat? Then grab your friends and test your skills on the brand-new Platinum difficulty.

New In-Mission Objective – Randomly occurring during waves 3, 6 and 10, this new objective will challenge teams to keep a targeted agent alive by protecting and escorting them to a designated extraction zone on each map.

The expansion Mass Effect 3: Earth will debut on PC, PlayStation 3 and Xbox 360 on July 17.
 
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BioWare has released the Firefight Pack, a DLC pack for Mass Effect 3 that adds seven new weapons to a player’s arsenal for use in the single-player campaign.

The pack gives you access to the following weapons:

  • - Indra (sniper rifle)
  • - Krysae (sniper rifles)
  • - Reegar Carbine (assault rifle)
  • - Harrier battle rifle (assault rifle
  • - Geth SMG
  • - Blood Pack Punisher (SMG)
  • - Adas Anti-Synthetic rifle
It’ll set you back 160 MS Points/$2.00 (around £1.29) on PC and PS3.

 
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