Multi No Man's Sky (2016)

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Nov 4, 2010
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Released: August 9, 2016
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No Man's Sky

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No Man's Sky is an upcoming science fiction video game developed and published by Hello Games. It will feature a procedurally generated open world.

The game is seen to feature planetary exploration, deep oceans, space-based battles, and potential predators on the various procedurally-generated worlds. Each world has its own ecosystem with potentially unforgiving conditions, such as desert worlds with large carnivorous worms.

Players are initially given a totally uncharted universe to explore, where information about any planet's characteristics and lifeforms may be shared and updated with others.

VGX Trailer:


E3 Trailer:


No Man's Sky will be making its console debut on PlayStation 4.
 
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That makes it so hard to quantify...
On one level, that description makes me go "no missions? No purpose? Boring."
And the on another level, JOURNEY was an amazing game that could be described in exactly the same way.
:rolleyes:
Haha this is exactly how I feel about it... at first glance it seems quite boring, but then the more I think about it, the more the idea intrigues me. I love to explore, and always get sidetracked in games because of it... Uncharted 4 probably took me double the time to complete because I couldn't help but check out every nook and cranny, so this game will probably be right up my street!
 
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Haha this is exactly how I feel about it... at first glance it seems quite boring, but then the more I think about it, the more the idea intrigues me. I love to explore, and always get sidetracked in games because of it... Uncharted 4 probably took me double the time to complete because I couldn't help but check out every nook and cranny, so this game will probably be right up my street!
The first discoveries get named after the Player who finds them. So I fully expect all the wanks to get there first!
So you will be exploring and come across "Space Planet discovered by ASSBAG, this is ASSBAG's planet",
"Alien creature: discovered by HUGH JAWANG. This creature is a HUGH JUWANG"...etc.:confused::p
 
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The first discoveries get named after the Player who finds them. So I fully expect all the wanks to get there first!
So you will be exploring and come across "Space Planet discovered by ASSBAG, this is ASSBAG's planet",
"Alien creature: discovered by HUGH JAWANG. This creature is a HUGH JUWANG"...etc.:confused::p
They did say they'd censor stuff like that... no doubt people will find a way around it though, as they always do.
 
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The first discoveries get named after the Player who finds them. So I fully expect all the wanks to get there first!
So you will be exploring and come across "Space Planet discovered by ASSBAG, this is ASSBAG's planet",
"Alien creature: discovered by HUGH JAWANG. This creature is a HUGH JUWANG"...etc.:confused::p

I forgot about that feature! Damn... I may have to just get this digital at midnight just to name a bunch of planets after myself.

got-a-big-ego-gif.gif


:hilarious:

They did say they'd censor stuff like that... no doubt people will find a way around it though, as they always do.

But how do you censor 'Hugh Juwang' if that's a real name? :p
 


Your Universe Awaits

There are 18 quintillion planets in the game. Even if each planet was visited at a rate of one per second, it would take five billion years to explore them all – by which the Sun in our solar system would have burnt out, essentially giving the game a near infinite number of worlds to explore!

To help guide players through such a vast number of locations No Man’s Sky has an overarching goal of reaching the centre of the universe, where there are more bountiful resources and more challenging locations to discover. This, however, is just a guide, and players are free to explore the game however they like.
 


Your Universe Awaits

There are 18 quintillion planets in the game. Even if each planet was visited at a rate of one per second, it would take five billion years to explore them all – by which the Sun in our solar system would have burnt out, essentially giving the game a near infinite number of worlds to explore!

To help guide players through such a vast number of locations No Man’s Sky has an overarching goal of reaching the centre of the universe, where there are more bountiful resources and more challenging locations to discover. This, however, is just a guide, and players are free to explore the game however they like.

Thanks for posting the video @Noodles :thumbs: 18 quintillion planets?! :OMG: DAMN... this game is gonna be huge! :woot:

As long as I'm able to discover and name 1 planet, I'll be happy! "Welcome to Taco Land!"
taco_dance_by_mirz123.gif
;)
 
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Your Universe Awaits

On a planet, players are equipped with a multi-tool to defend against deadly predator creatures and mine resources. Attacking creatures – aggressive or otherwise – or mining resources will call the attention of the Sentinels, a robotic force who seeks to keep each planet in a natural, undisturbed state. The more you fight back against the Sentinels, the higher your Wanted level, and the tougher they will become – from flying drones to quadrupedal machines, towering walkers and eventually dropships.

Space is also patrolled by the Sentinels, so attacking traders for their valuable goods or scavenging resources from freighters will also see you gaining a Wanted level, with Sentinel police ships coming to defend the natural order.

It’s not just the Sentinels who you need to beware of in space – pirates will swoop on the unwary, requiring you to evade and escape or fight back to defend your cargo.
 
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Your Universe Awaits

On a planet, players are equipped with a multi-tool to defend against deadly predator creatures and mine resources. Attacking creatures – aggressive or otherwise – or mining resources will call the attention of the Sentinels, a robotic force who seeks to keep each planet in a natural, undisturbed state. The more you fight back against the Sentinels, the higher your Wanted level, and the tougher they will become – from flying drones to quadrupedal machines, towering walkers and eventually dropships.

Space is also patrolled by the Sentinels, so attacking traders for their valuable goods or scavenging resources from freighters will also see you gaining a Wanted level, with Sentinel police ships coming to defend the natural order.

It’s not just the Sentinels who you need to beware of in space – pirates will swoop on the unwary, requiring you to evade and escape or fight back to defend your cargo.


Honestly, it's the 'fight' aspect of this game that's keeping me skeptical. I would've preferred just exploring without the space fights.
 
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Honestly, it's the 'fight' aspect of this game that's keeping me skeptical. I would've preferred just exploring without the space fights.
Me too to be honest... the whole Sentinel/wanted level thing makes it sound like GTA, where you can't even accidentally bump into someone without the cops chasing you down.
 
Me too to be honest... the whole Sentinel/wanted level thing makes it sound like GTA, where you can't even accidentally bump into someone without the cops chasing you down.

Yeah, and that doesn't really appeal to me. I'm in the minority, but I enjoyed the game Afrika on the PS3. I put 40 hours into it and ended up with a platinum trophy. It was so relaxing and addictive to just explore and discover new animals. I've been looking for that experience on the PS4 and I thought this may be it. Not so sure now being that I can get shot or mauled at any second.
 


Resources are a vital part of exploration, trading and survival. No Man’s Sky has its own periodic table of elements – some familiar to our world, some new and unknown – and each one is used in different ways. Some can be used to craft new items and weapons once the player has learnt the technology.

While planets might be unexplored, they aren’t necessarily uninhabited. Alien races have their own distinct languages, which can be learned a word at a time at ancient structures or through conversing with the aliens themselves. Unlock their vocabulary and your chance of a successful interaction increases, raising your standing with them.

Common resources on one planet could be scarce in another – mining on one planet to sell on another can be a lucrative trade. Players can also craft Products from resources, which can be sold for higher prices – discover a certain race’s preferred Product and you can make a living from supplying them.
 
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Resources are a vital part of exploration, trading and survival. No Man’s Sky has its own periodic table of elements – some familiar to our world, some new and unknown – and each one is used in different ways. Some can be used to craft new items and weapons once the player has learnt the technology.

While planets might be unexplored, they aren’t necessarily uninhabited. Alien races have their own distinct languages, which can be learned a word at a time at ancient structures or through conversing with the aliens themselves. Unlock their vocabulary and your chance of a successful interaction increases, raising your standing with them.

Common resources on one planet could be scarce in another – mining on one planet to sell on another can be a lucrative trade. Players can also craft Products from resources, which can be sold for higher prices – discover a certain race’s preferred Product and you can make a living from supplying them.


Hmm... still so torn! It looks amazing and fun yet boring at the same time. Hopefully reviews come out a little before the game's release.
 
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Hmm... still so torn! It looks amazing and fun yet boring at the same time. Hopefully reviews come out a little before the game's release.
I lost interest in the game a while back, and these new trailers aren't doing a very good job of reconvincing me.
 


While some planets are beautiful and serene, many have extreme conditions that make survival difficult. Some planets will have extreme temperatures – from freezing lows to scorching highs – while others are drenched in toxic rain, heavily irradiated or completely submerged.

For the unprepared, surviving on planets with extremes will be a challenge. Every second spent exposed in the elements will chip away at your protective shielding, which can be restored by taking shelter or expending resources to recharge it. By upgrading your suit’s technologies, you can survive harsh climates for longer, run faster, jump higher and explore for longer.

Whether you die under the claws of a creature, by the lasers of a space pirate or just succumb to the elements, death will have a real impact on your progress. Resources will be lost and technology damaged as your body is regenerated at your last save point, so make sure to put up a fight!
 
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While some planets are beautiful and serene, many have extreme conditions that make survival difficult. Some planets will have extreme temperatures – from freezing lows to scorching highs – while others are drenched in toxic rain, heavily irradiated or completely submerged.

For the unprepared, surviving on planets with extremes will be a challenge. Every second spent exposed in the elements will chip away at your protective shielding, which can be restored by taking shelter or expending resources to recharge it. By upgrading your suit’s technologies, you can survive harsh climates for longer, run faster, jump higher and explore for longer.

Whether you die under the claws of a creature, by the lasers of a space pirate or just succumb to the elements, death will have a real impact on your progress. Resources will be lost and technology damaged as your body is regenerated at your last save point, so make sure to put up a fight!


Well that's the last video in the series and it still hasn't helped me with my decision. This survive video intrigued me, though -- easily the most interesting out of the four. What did you think, Nick?
 
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