littleBIG Planet Megathread

Jan 29, 2009
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LittleBigPlanet, abbreviated to LBP and developed under the title The Next Big Thing, is a puzzle platformer and user-generated content video game for the PlayStation 3, first announced on 7 March 2007, by Phil Harrison at the 2007 Game Developers Conference in San Francisco, California. It is developed by Media Molecule, a British company founded in part by Rag Doll Kung Fu creator Mark Healey, and published by Sony Computer Entertainment Europe.

The game revolves around the player's control of small avatars, known as Sackboys or Sackgirls owing to their appearance, in a variety of platforming scenarios. Though the game features a set of pre-built levels for players to explore, of equal importance is the game's customisable nature, from altering the player's character and personal space, to building entirely new objects and levels, and then sharing and playing them online as part of the LittleBigPlanet community.

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Originally intended for a release in mid-to-late October, a last-minute delay involving a licensed song in the game's soundtrack delayed the game's release worldwide. It was released in North America and Japan at the end of October 2008, and in Europe at the beginning of November 2008. Seen as an important title for Sony and the PlayStation 3, the game received an overwhelmingly positive reaction from critics, who praised the game's presentation including its graphics, physics and audio, as well as its gameplay and large array of customisable and online features, including its scope and future potential based on user-created content; minor criticism was reserved for some specific elements of the gameplay mechanics and level creation facilities.
 

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LittleBigPlanet: This Week in DLC

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There is no longer any reason to be scared should the cities of LittleBigPlanet become threatened by an evil super villain, for The Incredibles will be here to save us all.

Coming soon to the LittleBigStore is The Incredibles Costume Kit inspired by the Disney/Pixar animated feature, The Incredibles. This huge pack features NINE costumes: all of The Incredibles family (including a “Retro” Mr. Incredible sporting his classic blue costume), their allies Frozone and Edna Mode, and their arch nemesis, Syndrome. Individual costumes of The Incredibles will also be available for purchase.

Also hitting the LittleBigStore at the same time, The Incredibles Level Kit, featuring a Gallery Level filled with memorable landmarks from The Incredibles, prize bubbles containing all the materials used to make it, and masses of other collectibles. Stretch and dash your way across the rooftops of the city, investigate the more secret parts of the Parr family home, explore the jungles of Nomanisan Island, where Syndrome’s base is located, before taking a trip on his monorail system into the heart of the base itself.

The Incredibles DLC for LittleBigPlanet will be available on the PlayStation Store April 8!

New on the PlayStation Store

April Fools “Fragrances Costume” for LBP PS3 (FREE) – Grab this free DLC for SackBoy or SackGirl and celebrate April Fools Day in LittleBigPlanet style! Available this Thursday, this little gem will only be available for one week so don’t miss out!

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LittleBigPlanet – Sack It To Me: “Turbo!-charged” Edition

Turbo! Pack for LBP PSP Coming Soon
Announced today on the LittleBigPlanet.com, check out two cool new Dev Diaries from Cambridge Studios that detail how this exciting new pack came to life, how the community (YEP, that’s you guys!) influenced their ideas, and what you can expect to see in this new pack for LittleBigPlanet PSP! Check out the Dev Diaries here. We’ll have more details on Turbo! Pack for you soon...

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Here at the Cambridge Studio, we’ve been playing a lot of community levels, and we’ve been really impressed with a lot of them. In fact we’ve been so inspired, that we decided to create something special that we hope will, in turn, inspire the community: the ‘Turbo! Pack’.

We want the ‘Turbo! Pack’ to be full of cool vehicles, with some action-packed levels to use them in. Currently we’re working on a race level, where you get to drive a Monster Truck and a Racing Car.

Lots of creators like to make a rocket car of some description, but there are a couple of problems with super fast vehicles in LittleBigPlanet:

1. Sooner or later you’re going to hit the edge of the level.
2. There’s no penalty for going too fast.

Just moving very fast is all very well, but we wanted to have circuits, like a real race track. At first we tried a vertically scrolling track, with emitted track sections, like a shoot-em-up. But no cornering was required. Our solution? Stick the car to the track’s surface using rockets (which we have seen done in a community level), and move the car round the edge of a central object, a little bit like driving along the surface of a really small planet. Go too fast and you’ll detach and crash.

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Then we realised that as well as race cars, we like souped-up hot rods, so we made one of those. But this time, we wanted a different way to stop the player just going flat out, so we made it so that the hot rod’s engine can overheat if you rev it constantly. When you hear the warning sound, you need to step off the gas, or you’ll find yourself going nowhere fast.
Speed, efficiency, and a nice flat surface are fine for race cars, but we all wanted to drive a behemoth, and thus was born the Monster Truck.

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We wanted to use motor bolts instead of rockets for the Monster Truck, but motor bolts make wheels start turning very quickly, very suddenly – which meant this bad boy tended to fall over, because its centre of gravity was so high. What we needed was gradual acceleration, and the mechanism we made for this is pretty simple: grabbing the accelerator sponge contracts a piston, with a magnetic key on the end. Its magnetic key switch is set to speed, and connected to the wheel motor bolts. The closer the magnetic key gets to its switch, the faster the wheels go; the piston takes a couple of seconds to contract, so time the wheels take to reach their top speed is a couple of seconds (and not a couple of hundredths of a second). Problem solved. The Monster Truck’s still a bit unstable, but it can roll over all kinds of rough terrain.

And that’s how we made our first three cool vehicles. You can find some of them (and their individual parts) in prize bubbles scattered throughout the level. Complete ‘Short Circuit’, and you’ll get the Red Racing Car and the Hotrod. But for the Blue Racing Car and the Monster Truck, you’ll need to collect all the prize bubbles in the level.

We’re all really excited by the new theme we’re developing for the ‘Turbo! Pack’. It’s been through a few iterations because you’ve given us so many ideas that we had to find a theme that would encompass them all, but we think we’ve finally cracked it. We wanted something completely different from the story levels, so for Sackboy’s new adventures you’ll be leaping and bounding through a particularly well-stocked kid’s bedroom. Ever built a race track out of books and rulers and anything else you could find to hand? Constructed cardboard box forts and staged extensive battles with your toy soldiers? Well that’s exactly what we’ve done! We hope you’ll be as inspired by all the new possibilities as we have been.

The race level was a bit of a funny one in terms of art, partly because some of it is pretty abstract and it was hard to keep it within the new theme, and partly because there’s just so much of it! Jon mapped out the level very comprehensively when he designed it, so transforming it into the new theme was fairly easy to visualise. The only problem was the memory thermometer! There are four distinct sections that have each been dressed in a slightly different way, and it was a struggle trying to make each area look cool and interesting with a limited number of materials and stickers (and without sacrificing any of the level design). Optimisation was really important on this level, right down to completely streamlining all the logic!

Working on the vehicles for this pack was really great fun, and this level gives you three awesome new cars. To make all our vehicles extra special we’ve created them using 3D objects. “That’s cheating” we hear you cry! Well maybe a little. But we’ve also provided you with every single vehicle and every single component part of that vehicle so that you can build your very own crazy contraptions. Hot rod engine with a racing car chassis and monster truck wheels? No problem.

Next time, see how we made something more constructive…
 
Disney’s “Incredibles” have arrived on LittleBigPlanet!

As a reminder, now available on the PlayStation Store are Incredibles individual costumes, the Incredibles Level Kit, and the Incredibles Costume Kit.
Grab these guys and start saving the (LittleBig) Planet!

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The Incredibles Level Kit, featuring a Gallery Level filled with memorable landmarks from The Incredibles, prize bubbles containing all the materials used to make it, and masses of other collectables…

Stretch and dash your way across the rooftops of the city, investigate the more secret parts of the Parr family home, explore the jungles of Nomanisan Island, where Syndrome’s Base is located, before taking a trip on his monorail system into the heart of the base itself.

Contents:

6 Objects: Monorail Pod Top, Monorail Pod Bottom, 1960's Lighting Fixture, Syndrome's Scanner, Laser Probe, The Underminer's Drill
9 Materials: Black Leather with Buttons, Memorabilia, Retro Fabric - Gingham, Slate Tiles, Brushed Steel, Retro Fabric with Boxes, Beige Fabric with Leaves, Long Flat Bricks, Ceramic Shards
11 Decorations: Blue Retro Car Fin, Green Retro Car Fin, Pink Retro Car Fin, Big Retro Car Grille, Small Retro Car Grille, Beige Retro Radio Console, Black Retro Radio Console, Brown Retro Radio Console, Police Car Light, Satellite Dish, The Underminer's Microphone
86 Themed stickers
Music: "No Caper"
Background: Edna Mode's Home
All neatly showcased in a Gallery Level

Pricing
Release date: 04/08/2010
Price: £3.99 / €4.99 / US $4.99 /
Included: Stickers, Decorations, Objects, Sound effects, Backgrounds, Materials, Music, Gallery Levels

Background
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Decorations
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Materials
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Objects
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Stickers
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Jef, you might know this. What beta is Sony running for LBP? I just got an email saying I've bee gan selected for an LBP Beta and they gave me a code.
 
Hey guys, published my latest level, "The Dream Catcher".

It's unlike almost anything you've see in LBP. The more plays I get, the more likely it is to get stuck on the "Cool Pages" in my 7 day window. (Started Monday).

Please play if you have a few minutes.

Thanks everyone! (I usually post pics - but pictures of the effects and stage do not come out properly - here is the closest I can get to the actual "look" in the actual level).

This is not a "mirror" - but a snapshot of an effect in motion.






Pics do NOT represent the final look within the level. (Coloring/motion effects) Worked hard creating some of these, so I hope you guys get a chance to check them out.
 
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Hello all,

My level is stuck on page 6 of the Cool Pages - extra plays help it move up - after this weekend it won't be on the Cool pages anymore.

If you have the time, I'd appreciate it. Also, I think you'll enjoy it as well, since I don't think it is something you see everyday. :D
 
LittleBigPlanet: Sack It To Me – The “Whole Lotta Links” Edition

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WHEW…what a week! As many of you have already heard, we’ve officially announced LittleBigPlanet 2 with a Sack-tacular event in MediaMolecule’s neck of the woods and the media response has been tremendous. And by looking at all the comments and responses by the community, we can tell you guys are just as excited as we are.

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More Animals! Costume Kit for LBP PS3 ($2.99) – You loved the first round of our Animals costumes so much that you’ve demanded more, and we listened! Grab the costume kit to get all 4 costumes (Hippo, Turtle, Peacock, and Fly) and save. You can also grab each one individually for $0.99 each.

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For PSP:

Wilderness Costume for LBP PSP (FREE) – Get a sneak peek of what’s in the Wilderness Theme Pack with this FREE costume!

Wilderness Theme Pack for LBP PSP ($2.99) – Download a new set of goodies to create your own Wilderness themed levels. The Wilderness Theme Pack includes 5 Costume items, 13 CREATE Materials, 15 Stickers, 1 Music kit, and 1 Background.

Jungle Sackfari Explorers Costume for LBP PSP (FREE) – Get a sneak peek of what’s in the Jungle Sackfari Explorers Theme Pack with this FREE costume!

Jungle Sackfari Explorers Theme Pack for LBP PSP ($2.99) – Download a new set of costumes and CREATE materials to create your own Jungle Sackfari levels! The Jungle Sackfari Explorers Pack includes 4 Costumes and 12 Stickers.

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NEW THIS WEEK (PSP)

Turbo! Level Kit for LBP PSP ($5.99) – Put the pedal to the metal with this massive vehicle-based pack. Race, battle and bounce your way through six completely new levels. And the fun doesn’t stop there, with hundreds more bits and pieces to fill your Popit, you can create turbo-powered vehicular contraptions of your very own.

Download a new set of levels to PLAY, as well as all of the CREATE materials you’ll need to create your own Turbo! levels! The Turbo! Level Kit includes 6 Levels, 121 Collected Objects, 28 CREATE Materials, 112 Stickers, 20 Sounds, 6 Music files, and 1 Background.

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Calling all Kid Creators

Also recently announced – The Game Changers competition! If you know some brilliant young LBP’ers, please spread the word about the 2010 Digital Media and Learning Competition. Gamers up to 18 years old are invited to submit a new level and a chance to win a special prize. Click for details…